The Third GameChangers Principle is that there are infinite games. Simply put, there is no situation, scenario, or engagement for which a productive game cannot be designed. A good illustration of this came to me in my Facebook feed this morning, via Henk van der Steen, a brilliant improviser friend from Amsterdam. He posted this […]

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There’s a lot of buzz in business about storytelling, and unprecedented demand for storytelling expertise. People are discovering Joseph Campbell, Jungian archetypes, world building, Bettelheim, Pixar’s process, and other storytelling and cinematic motifs, and applying them to leadership and brand narratives. Because the environment in which stories come to life and get shared has changed, the practice of storytelling […]

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I get a lot of links in my network to Pixar’s 22 Rules of Storytelling compiled by a Pixarian named Emma Coats. It’s certainly useful advice for storytellers, as far as it goes. Numbering things to institutionalize them is, however, a tricky thing, because numbers are boundless. Numbers don’t define boundaries. People do. (A more […]

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Let’s invert a cliche, and look at the way it can change the game: Instead of “Practice what you preach” flip your process to “Preach what you practice.” What kind of difference can it make? Practice what you preach is an attempt to wrench reality into line with speculative fiction, usually authored by the leaders of […]

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Over the past three and a half years at GameChangers, we have gone through Cirque du Soleil-like contortions  to explain improvsiation and its value to business in the Networked World. We have defined it as “A process for producing consistently positive outcomes from unforeseen circumstances.” We call it “serendipity by design.” “A game, a theme, […]

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With each passing week, we hear more about the application of improvisation to business.  American companies, from core to edge, from the C-suite to the street, are becoming more conscious of the need to be agile in a networked business environment, and that means learning how to improvise better.   These companies (excluding the already-agile […]

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The author Steven Berlin Johnson, recently gave a TED talk on the subject of his next book, which will be his seventh: Where do good ideas come from? He’s an observant man, so the observations come tumbling out of him in a 17-minute torrent, from why coffee shops were important to the Enlightenment, to the […]

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Multi-tasking is a myth, in the sense that a person can only do one thing at a time, otherwise there is no true focus.  We can process on many parallel levels, but our actions happen in sequence. Skilled players can perform tasks so quickly in sequence that it looks like they’re doing two things at […]

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The idea that two seemingly unrelated or conflicting points of view can be synthesized into a new and rewarding perspective is at heart of improvisation. The ability to resolve conflict by identifying and playing productive games is the secret to creativity, innovation and, ultimately, entrepreneurship. Warm heart of Disney animation meets Steve Jobs’ cool tech […]

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Facebook, with sponsorship support from Intel and AutoDesk, is hosting an online collaboration called Mass Animation designed to produce a short animated film entitled Live Music directed by Yair Landau (The Chub Chubs), about the ‘unlikely’ romance between a guitar and a violin. Now, absolving the story itself of criticism except to say that it’s […]

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