Weird. Based on something said in a conversation I had this morning with Alistair Cockburn, author of the landmark book, Agile Software Development: The Cooperative Game, I was going to write a post about the old cliche, glass half-empty or half-full? And then later today this quote by Mark Cuban appeared in my LinkedIn feed: […]

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The Third GameChangers Principle is that there are infinite games. Simply put, there is no situation, scenario, or engagement for which a productive game cannot be designed. A good illustration of this came to me in my Facebook feed this morning, via Henk van der Steen, a brilliant improviser friend from Amsterdam. He posted this […]

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