Posts Tagged ‘Themes’

A GameChanger Visits Disney

Wednesday, July 20th, 2011

Yesterday, our friend and business partner, Jonathan Franklin, the author of 33 Men, a beautifully-observed account of the Chilean Miners dramatic 2010 rescue, and I did a one-hour presentation for 40 people at Disney Animation.

Actually, Jonathan did the presentation. He told all the stories. I designed a game that engaged the audience with the material in a way that it would not have if Jonathan had used the standard format of ‘45 minute speech + 15 minute Q&A.’

Jonathan Franklin in conversation with Disney Animation

Jonathan Franklin in conversation with Disney Animation

The game was called ‘15 Themes in 45 Minutes’. Here’s how it went:

I dumped images from the Chilean Miners’ rescue that we have permission to use (abt 90 of them) into Prezi.

Then I arranged the images by Theme. We settled on a number of themes, 15, that divided evenly into 60, because that would give structure to the hour.  (10 would have worked just as well, or 12) The Themes were ideas like, ‘Extreme Conditions,’ ‘Top Drill,’ and ‘Flexible Vision’  which I know, from knowing him and reading his  book, Jonathan can illuminate with great story after great story.

Then I added animation to the images, which is super easy to do on Prezi and showed some respect for the animators in the Disney audience. A presentation with no movement is an insult to animators.

So now we had three of the four elements of what we call the ‘ERGO’ structure for a game: Environment (Disney Animation Theater, Prezi); Roles (Storyteller, Audience, Prompter); and Objective (explore 15 themes). We still needed the ‘G’ in ERGO: Guidelines. I gave the game three:

1) Audience member can at any time request a description of an image (by calling “Caption”)

2) Audience member can, at any time ask a question (by calling “Question”)

3)  Audience member can, at any time, request a new Theme (indicated by calling “Scene”)

For most audiences, I would have added another guideline or two, to encourage editing by everyone in the Audience, not just a few people, but because these were professional storytellers, there was no need to do this.

It was an excellent experience for all of us. The game took 55 minutes to play, which left 5 minutes for a few follow-up questions.  Our time together had a much better flow, it was more of a conversation with the Audience, than if everyone had tried to save their question for a 15 min. Q&A at the end.

In exploring the 15 Themes, the conversation danced through subjects like President (of Chile) Pinera’s leadership strategy, NASA technology, the physics of hard rock drilling, Chilean culture, post-traumatic stress psychology, blow-up dolls, chocolate, tactical news leaking, the saving grace of humor, the fickle nature of celebrity and similar stories of people  trapped underground or underwater (Ace in the Hole, Jessica McClure, the Soviet Sub,  Kursk). The ideas for what to talk about belonged as much to the Audience as to Jonathan. And even though we were free to explore in all directions, we did it within the structure of the game.  We never lost track of where we were because we always knew what Theme we were in.

I made a couple of adjustments to the game while we were playing it. Initially the role of Prompter (mine) was only to explain the game structure to the audience and click through the Prezi images. Once or twice, when I felt the editing by the audience was lagging relative to the time we had left, I’d call ‘Scene’ myself.

Jonathan, his wife, and their six daughters, are in Southern California for two weeks, courtesy of Oakley, who is returning the favor Jonathan did for them when (without any kind of quid pro quo) he got Oakley to design and donate the sunglasses for Los 33 to wear and protect their eyes from the severe reaction they’d have to daylight when they were freed from mine last October.

Five of the Franklin girls–Fancisca, Kimberly, Amy, Susan and Maciel–accompanied Jonathan to Disney. Afterward, the director, John Musker (”Little Mermaid,” “Aladdin,” “Princess and the Frog”), along with Howard Green, Stephanie Morse and Kelsi Taglang of Disney, treated us to lunch in the ABC commissary and a tour of the Disney Animation studio. John drew little sketches of characters from his films for each of the girls.

A good game was had by all.

Legendary Disney Animation director John Musker draws for the Franklin girls

Legendary Disney Animation director John Musker draws for the Franklin girls

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Eight Empty Arguments

Friday, May 28th, 2010

EmptyGasTank1A friend of ours working inside a large U.S.-based organization marvels at how much time gets wasted on what he calls Empty Arguments.  Empty Arguments, he observes, result in too many unfocused meetings and conversations involving too many people, and require too much follow-up and clarification.

In exploring this theme with him, we came up with eight Empty Arguments that suck up bandwidth and limit a company’s potential to innovate, adapt, and act quickly on opportunity:

1.  Who’s in charge.

The quest for, and maintenance of, one’s status is one of the most prevalent and profligate business behaviors there is.  It results in wasteful games like that old standard, “Kissing The Boss’s Ass.”

In the improvisational model, who has high status in a scene depends not on one’s job title or institutional pedigree, but on the circumstances of the scene.  Leadership does not always have to come from the top.  It is as likely to emanate from the center, in the form of rapid consensus-building, or from the rear, in the form of decisive and enthusiastic support for a scene, a player or a productive game.

2.  Scapegoating (a.k.a. The Blame Game, a.k.a. It Wasn’t Me, a.k.a. I Never Got Your Email)

This Empty Argument is another classic time-waster, a purely political game that’s a huge drag on productivity.  In the improvisational model, teams succeed and fail together.  Everyone is in charge, everyone accepts credit, and everyone shoulders blame.

Just look at how much time and effort BP is spending on assigning blame for the disaster in the Gulf of Mexico.  President Obama made a good move yesterday by accepting full responsibility, a move designed to clear the air of this Empty Argument.  Edit. Done. Move on.  Whenever you, as a manager, sense any energy being devoted to scapegoating, edit the scene and move on.

3.  The Big Idea (a.k.a. The Killer Concept, a.k.a. The Gamechanger, a.k.a. The Moby Dick)

The quest for a Big Idea can turn into an Empty Argument in a three ways:  1) Stalking, capturing and processing a Big Idea can blind your team to other opportunities (this was an okay game on a whaling ship in the 1840s, not so much in the networked business environment of today); 2) so many people inside and outside the organization have to weigh in on a Big Idea that its original intention and power gets watered down or lost; and 3) the Big Idea will inevitably get divvied into a series of Little Ideas, so why not simply start with Little Ideas?—all of which will have the potential to morph into Big Ideas! Start small and build, don’t begin big and diminish!  Enhance, don’t dilute!

Focus on purpose and all your Little Ideas will align themselves with Big Themes.  Focus on process and Big Ideas will emerge organically.  Focus on people, because Big Ideas don’t change the game quarterly, people do, on a daily basis.  Big ideas come and go.  Purpose, process and people are the stars you can steer the ship by.

4.  The research.  Research is a snapshot taken in the past.  It can tell you a lot about where you’ve been but very little about where you’re going. It is a dial on the dashboard but is not a way of charting your course or predicting what the weather will be like in the future.  Research can inform a scene, but it should almost never be what the scene is about.

PalinHand15.  How to spin a story. Scripting, editing, re-writing, getting bottlenecked on approvals, and then spinning a narrative for your audience is a really Empty Argument. As much as I abhor her politics and her prideful ignorance, Sarah Palin gets a lot of credit as an improviser. The reason she can stay relevant and a beat ahead of the news cycles is that, unlike John McCain and most other politicians, she’s not scripting or trying to spin anything, she is relating to her environment in real time, in her own authentic way.  It drives the liberal news spinners crazy.  (President Obama does the same to the righties.)  Nosy neighbor?  Build a fence!  When Palin makes notes on the palm of her hand during a speech, the Ivy League-educated (I do not include Brown grads in this) grademaking machines in the liberal media try to spin it as “Doesn’t do her homework.”  Palin, however, knows intuitively that 90% of the people who see this image will have it made this move themselves.  We can relate.  The lesson:  Living your narrative is more effective than trying to live up to a narrative you’ve scripted, then convincing others to buy into it, too (see Woods, Eldrick “Tiger”).

6.  Labeling. In the Networked World, curation is an essential skill.  The ability to provide context for ubiquitous content is important, and should be an area of constant focus.  The Empty Argument here begins with the notion that everything has to fit into the known universe of the organization or brand, that there will be an institutional meme to deal with every anomaly.  In a networked environment, there are so many anomalies that this is an impossibility.  Don’t waste time arguing about how to label everything. This dampens originality and creative energy.  Approach every situation as its own anomaly.  Act first, label later.

7.   The platform. This is one of the newer Empty Arguments that have gone viral in large organizations.  Decisions about which technology platforms to use has become a high-stakes game that often involves tens of millions of dollars and countless hours of discussion and debate.  Here are a couple of reasons why platform Arguments are often Empty:  1)  There are too many platforms to assess with any certainty, thousands of them.  No one can be an expert in all of them.  For this reason, decisions about platforms often as not come from a personal agenda, and not from any qualified assessment of all the options.  2)  The platform is secondary to the narrative.  By arguing about platforms, a company is pulling focus from its narrative.  This is putting the cart ahead of the horse.  Performance has very little to do with platforms.  Great design is great design whether it’s computer-generated, hand-drawn or modeled in clay.  Narrative first, platform later.

8.  Who’s right and who’s wrong. When you script your narrative, there’s only one ‘right’ way to deal with a problem and every other way (see ‘Labeling’ above) is, by definition, ‘wrong.’ Improvisers understand that there’s always more than one way to solve a problem, and that the ability to collaborate and come up with original solutions to original problems is far more effective than arguing about who’s right and who’s wrong in any given scene.  Improvisers focus on whether or not behaviors are consistent or inconsistent with themes and environment.   This liberates all sorts of possibilities that aren’t present when the argument centers on right vs. wrong.

So…let’s put a cost estimate on these Empty Arguments:

The organization where our friend works, a relatively well-run company by American standards, employs 120K people around the world.  Figure 10K of them are managers who have a say in the direction of the company and its brands.  Our friend estimates that a third of a typical manager’s day (call it 3 hrs/day) is spent engaged in Empty Arguments.  That’s 30K management hours a day across the enterprise.  At an average cost per manager of $100/hr, that’s $3M a day, which equates to approximately $270M worth of wasted time per quarter!

Improvisation gives employees the ability to see and minimize the Empty Arguments listed here, and many others, too.   If the managers at my friend’s company can spend one less hour per day on Empty Arguments, it will save the company $1M per day, or $360M per year in resources that can be  put to better use.

That’s a lot of Empty.

Detroiticulture

Monday, January 4th, 2010

FarmingDetroitOur friend Rasul Sha’ir of Cnvrgnc.com sent us a story about John Hantz, a wealthy money manager who wants to build a large farm inside the city limits of Detroit:

The theme of Farming is a strong one, especially in the context of a post-industrial city like Detroit.  It’s interesting that urban gardeners who farm quarter-acre plots of land in Detroit have come out against Hantz’s plan.  The anti-Hantzers are, according to the article, seizing on their own themes:  Racial Bias (Hantz and most of his team are white; Detroit’s population is 92% black) and Big Business vs. the Little Guy.

Comment:  We don’t have time or energy to spend on being racially or economically divided, it doesn’t matter what color the finger being pointed is or the size of the rock on the ring it’s wearing.  Themes can help us find the agreement that transcends race, religion, income level and personal history–all those things that divide us–thereby liberating new avenues for communication, learning and growth.  John Hantz and the urban gardeners of Detroit can unite around the theme of Farming to be productive and move the ‘Saving Detroit’ scene forward.

Celebrating Revolution

Saturday, July 4th, 2009

Revolution1A memory is only as good as our ability to turn it into action.  We remember what we want to keep alive.

It has never been more important than it is on July 4, 2009, that we remember the founding of the United States of America as a Revolution, an overthrow of a distant ruling elite that had lost touch with the people.

Because today we need another Revolution.

We need a revolution against the kinds of businesses the U.S. has invested in way too heavily for the past 125 years, the businesses that sustained the oil-and-war economy built by people like George W. Bush’s granddad, businesses that President Eisenhower in the 1950s labeled the military-industrial complex.  Today the news media is complicit in the complex.  After all, what is more likely to keep you glued to the feeding tube than something scary happening right outside your front door? (more…)

Young@Heart

Sunday, January 11th, 2009

Young@Heart1Over the holidays, our friend Dean Read, the national sales director for RedDot, loaned us his copy of Young@Heart, an outstanding British-produced documentary about a singing group of old folks from Massachusetts who inspire audiences by rocking out on young songs. Formed by its musical director, Bob Cilman, in 1982, the group originally sang lots of old standards, but has steadily gotten younger with its music over the years. In their concerts today, they perform numbers by the likes of the Talking Heads, The Clash, and Coldplay. The film deservedly got a lot of attention when it was released in 2008. (more…)

Nau is the Time

Sunday, March 16th, 2008

When I was involved with the Live Earth project, I sampled some of the sustainable clothing — the hemp, bamboo and hybrid shoes and garments from prospective promotional partners that periodically floated through the production office. Live Earth’s chief of staff, Tom Feegel, called this stuff “smokable clothing.” It was mostly a big what-ev. I wasn’t feeling it.

Nau1Flash forward to last week. Our friend Shannon Porter shows me around Nau, the sustainable clothing store (men’s and women’s) in Chicago where she is one of the managers. (Nau is based in Portland.) The store where Shannon works is at 2118 North Halsted Avenue, smack in the heart of a great part of a great city. Shannon has a Wharton School degree and impeccable taste in music and friends and just about everything else, and so I want to think Nau is going to be cool before I ever set foot in it. But there is a shadow of a doubt in my mind. I mean, I’d had the unsatisfactory experience with the smokable clothes, and she did say a lot of their stuff is made from recycled polyester and, well, you know, the original polyester ain’t so great to begin with, so how could recycled — ??? (more…)

Vaillancourt’s List 1.0

Friday, March 14th, 2008

Vaillancourt1The extraordinary improviser, Paul Vaillancourt, gave me a list of sayings that have been compiled and passed around the improv theater community over the years. The legendary teachers, Mick Napier and Del Close, get some of the credit, though the exact origins of these are as hazy as the roots of any folk wisdom. Here are a few of the sayings from Vallaincourt’s List, with my extrapolations in italics:

To improvise is to heighten and expand the discoveries in the moment. I call this process leapfrogging. An idea is only as good as our ability to add to it, delve into it, expand on it. Leapfrog it. This is especially true of brand strategies. To the improvisational brand, a strategy is a call for a continuous exploration of the themes and ideas the brand represents. (more…)

Moving at the Speed of Thought

Wednesday, February 13th, 2008

Physicians Sales and Service, headquartered in Jacksonville, Florida, yearly revenue around $1.3 billion if I remember correctly, workforce around 13,000, again quoting from memory, perhaps faulty, founded by a character named Patrick Kelly, who has the same name as my friend Patrick “Paraquat” Kelley, the legendary L.A. deejay, and about a hundred Patricks and Kellys and Kelleys and Kelly Patricks I have known, many of them via my association with the Irish of the University of Notre Dame.

PSSlogo1

My Notre Dame classmate Mike Berg, who’s in the medical business, told me about PSS and that sometimes PSS employees do wild n crazy things, like dress up as turkeys on Thanksgiving. This caught my attention, sounded like a gamechanging kind of company. And sure enough — (more…)

What do Tina Fey and Richard Branson Have in Common?

Monday, December 17th, 2007

FeyBranson1

Okay, now that I got your attention by initiating with the the smart funny American TV sitcom chick and the dashing Brit billionaire with the brilliant hair, here’s the game…

A month ago, Carleen Hawn, the editor of Found/Read, asked me to write a post about improvisation for business, which I did. She gave it the catchy headline above. This is the gist of it… (more…)

Fun With a Purpose

Wednesday, December 5th, 2007

Highlights Cover 1Almost everyone remembers Highlights magazine, and how they remember is usually, “Oh, yeah, from the waiting room in the dentist’s office!” A little jolt of pleasure counterpointing the inevitable pain just a few beats down the road. You might have thought the brand was dormant. Perhaps even defunct. Well if that’s the case, your head is dormant and defunct. Highlights has always circulated (subscription only — no newsstand sales) far beyond the dentist’s office. Today it has has over two million subscribers and its parent company — corporate headquarters in Columbus, Ohio, editorial offices in Honesdale, Pennsylvania — is riding high. A little over a year ago, in October of 2006, the magazine, which was begun in 1946 by husband-and-wife educators and child development experts Dr. Garry Cleveland Myers and Caroline Myers, published its one billionth copy.

I have known the folks at Highlights for a long time. Kent Brown, grandson of the company’s founders and the magazine’s editor-in-chief, has been a friend for over 20 years and advised me on the publication of GameChangers. I’ve met several times over the years with Kent and the Highlights editorial team headed by Christine French Clark, usually about expanding the brand into video. There was always a lot of interest from my Hollywood associates — at Disney, then Paramount, then New Line and Viacom. At one point, I pitched a Goofus and Gallant movie with Haley Joel Osment playing both roles. We discussed doing The Timbertoes as an animated series, and Find the Hidden Pictures as a videogame. We explored the possibility of a Highlights direct-to-video series, which Viacom execs assured me they could sell like eggs on Easter.

Not a ton of business came of it, but the process was always fun and instructive for everyone involved. (more…)