Posts Tagged ‘Microsoft’

One Move That Can Change Bill Gates’ Post-Microsoft Game

Friday, June 27th, 2008

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Good improvisers always pay attention to their physical appearance and presence.

Improv theater rehearsals sometimes focus almost exclusively on communication through one’s physical movements and attitudes. Players, for instance, will walk randomly back and forth across the stage as their coach calls out directions that alter their walks. The directions do NOT suggest a physical response (”Your left foot hurts.”) but an emotional one (”You just won the lottery!”) to be reflected in the walk. Each player responds in his or her own way. One player who ‘just won the lottery’ might skip; another will add some bounce to the step or glide to the stride; still another may walk around in a happy daze.

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Five Business Scenes Analyzed

Friday, May 30th, 2008

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Scene: Microhoogle. A strong player like Microsoft will usually dominate a scene with a weaker player confused about its identity like Yahoo is. By being the more aggressive player, Microsoft has painted Yahoo’s ‘character’ in their scene as, by turns, a ‘collegial acquisition’, ‘a hostile takeover’, ‘an unfaithful tart’, ‘an overpriced stock’ and, as of this week, ‘just friends who talk on the phone a lot but there’s nothing serious going on between us, swear…no seriously, you guys, swear!’ Yahoo tried to ignite a bidding war by introducing Google to the scene, but all it did was diminish Yahoo’s status in the eyes of the audience by reminding everyone that this scene is really about Microsoft vs. Google. The best Yahoo can do is control the timing and style of the edit (i.e. the selling strategy). When a confused player is onstage too long, an edit is inevitable. (more…)

One Laptop Per Child — Competition vs. Collaboration

Friday, November 9th, 2007

As many of the entries here will attest, improvisation is a fresh way of looking at familiar business scenarios like the Writers Guild Strike, at Merrill Lynch CEO Stanley O’Neal taking the package, or at how Southwest Airlines employees are good ambassadors for their brand.

It is also a way of understanding scenarios that might not otherwise make traditional business sense, a way of resolving what seems to be a paradox. (Herb Kelleher, the founder of Southwest Airlines, has said that the ability to resolve paradox is a major factor in the organization’s success.) Here is an example of a paradox that’s easily resolved when seen through the lens of improvisation.

My partner in GameChangers, LLC, Dr. Virginia Kuhn, the Associate Director of the Institute for Multimedia Literacy at USC, pointed me to a recent post on eSchoolNews that contained this information: former MIT professor Nicholas Negroponte’s One Laptop Per Child organization, which builds and sells a low-cost ($200) computer called the OX that runs on a proprietary system, competes for customers in developing countries with Intel and Microsoft and their their bare-bones Classmate PC, which can run on Windows or Linux. At the same time, all three companies are collaborating. Intel has a seat on OLPC’s board and has invested money and given technical help to the organization. Microsoft is working to make a version of Windows that can run on the OX box.

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What gives? (more…)

Microsoft Says “Yes and…”

Monday, October 22nd, 2007

With its announcement that it is coming to an agreement with the European Competition Commission over what is known as the ‘interoperability issue’, Microsft made big news today. What it boils down to is this: instead of demanding 3% of all future revenues, Microsoft will open its interoperability code to European developers of server-side group software who pay a one-time only fee just north of $14,000 U.S. There’s also a patent license agreement that calls for developers who use MS software in their products to pay a .04% patent royalty instead of the 5.95% that MS sought to charge.

In the Industrial Age, this move would have been perceived by the Microsoft audience as ‘losing a court case’ and in fact that’s how it’s being covered in a lot of media. In the Networked World, however, it’s a move that deserves applause. Here are some of the reasons I think this move is what the scene needed, and why the Microsoft brand will benefit from it:

- It gets a stalled scene moving again. The case had been in the courts for four years. (From the standpoint of audience engagement, negotiating scenes almost never go anywhere.) Plus there was a $357 million fine hanging over Microsoft’s head. Furthermore, MS competitors like Sun Microsystems had already signed the ECC agreement and were gaining ground in the development of third party apps.

- It holds true to the brand’s themes. Hey, what was Microsoft but an upstart company that seized an opportunity afforded them by IBM? That’s their heritage. I don’t see IBM collecting 3% of all MS revenues. ‘Giving the little guy a shot’ is a theme as entwined with the MS brand as improv comedy is with the city of Chicago.

- Third, it signals to the developer community that Microsoft is warming up to the idea of open source programming. This generates a significant amount of goodwill on the ‘cool tech’ front where Apple continually kicks their ass.

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Microsoft CEO Steve Ballmer entered the scene and changed the game by saying “Yes and.”

Saying “Yes and” is the most fundamental improvisation move there is. In the book I call the act of yes-anding The Agreement Principle. When you say “Yes and” in a scene, two very important things happen. First, by acknowledging and agreeing to the other player’s reality, you build a bridge of communication between the players in the scene. Microsoft accepted the reality handed to it by the ECC — that its proposed royalty structure was onerous and would kill innovation among smaller developers. By saying yes to this reality, MS agreed to both the (economic) environment for the scene, and to the character of the small developer described by the ECC. That’s the bridge.

Second, and most important, by saying “Yes and” MS adds its own reality to the scene. Namely that it’s flexible enough to change direction and embrace open source. Namely that it’s friendly to the upstarts and innovators of the world. Saying “Yes” is okay. But the improvisational magic happens with “Yes and.” The Agreement Principle transforms a scene that would otherwise be about two separate points of view — a tug of war played out in an expensive and time-consuming court case to the yawns of the audience — into one that’s about a new reality, shared by the players in the scene. A new reality loaded with potential. That’s when scenes get good and the audience applauds.