Posts Tagged ‘Disney’

The Reality of Life

Wednesday, April 16th, 2008

Ollie1Ollie Johnston died Monday at the age of 95. Ollie was the last surviving member of Disney’s ‘Nine Old Men’, the legendary animators who injected life and character into drawings on paper as no one ever had. Words cannot begin to describe the veneration a certain generation of us who began our careers working at Disney had for these men, for Ollie and the rest of them who were still around at the time. All geniuses in their own right.

And when I say geniuses, I’m not talking about animation, although that was certainly part of it. These guys were geniuses at life. Their lives were rich in every respect, filled with adventure, fun, passion, family, and drenched in love. Too often, we think of geniuses as people who excel in one thing, when in fact it is life in its entirety that informs us and guides us to our greatness. (more…)

GameChanger of the Month, February 2008

Saturday, March 1st, 2008

When I began my career in the media business, it was accepted as doctrine that if you had a mainstream news story, the New York Times or one of the big Manhattan-based publications led, and everyone else followed. This began changing with the advent of the Networked World, until it seemed that no one was leading and everyone was following, that the news came from everywhere, all at once. (A classic improv saying goes: “Follow the follower.”) No one understood these new realities better and faster than Matt Drudge.

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After Drudge (’Web A. D.’ ) the constellation that was American newspaper journalism, shook, shifted and re-aligned, with Himself as one of its stars, and other web sites like the Huffington Post, Politico and Gawker joining the Drudge Report as new centers of gravity. (more…)

Trip Optimizer

Sunday, January 27th, 2008

In the Networked World, we celebrate the webpreneur who can humble higher status players by acting more nimbly, creatively, profitably; but we’d be foolish not to respect to the big games played by big players, because they have so much potential to move money and jobs into (or out of) an economy.

Besides which, there’s nothing else in the world like playing with trains. Big trains.

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Naturally I was interested when my cousin, Kevin, an engineer with GE in Florida, told me about a train project he’s working on there as part of the company’s Ecomagination initiative. (more…)

Mrs. Berners-Lee Will Like My Book

Monday, December 3rd, 2007

Last Thursday I went to see Sir Tim Berners-Lee, widely-acknowledged to be the inventor of the World Wide Web, speak at the Annenberg School of Communications at USC.Berners Lee 1

In a very crowded room (people are sitting on the floor and standing in doorways), I spot Jonathan Taplin, who is on the faculty at USC and has made a career out of playing and changing the game at a stratospheric level. He produced Martin Scorsese’s first film, Mean Streets, and The Last Waltz, also directed by Scorsese, one of the greatest music performance films of all time. I was in Africa with Taplin in the early 1980s when he began studying the Walt Disney Company’s financials and alerted his college roommate, Sid Bass, to Disney’s dormant potential, initiating a series of events that resulted in twenty years of unprecedented growth for the Disney brand, and billions of dollars in new wealth for its stakeholders. He helped engineer the leveraged buyout of Viacom by Sumner Redstone in 1996 and raised over $100 million in financing for early video streaming ventures, including his own experimental work with a company called Intertainer. I say hello and give him a copy of GameChangers. “This is very interesting,” he says, tapping the cover of the book. “I’m writing a book with a similar approach to geopolitics and the financial markets.” To have Jonathan Taplin tell you the two of you are in the same game is like Jay-Z telling you you’re street. Sweet. (more…)

Of Mouseketeers and METs

Wednesday, November 7th, 2007

Red Bull Can 1When Red Bull auditions candidates for what they call their Mobile Energy Teams, or METs (yes, when you play for Red Bull you do it in a METs uniform) the casting committee begins by observing groups of 25 candidates left alone in a room. They note which ones connect and communicate with the kind of vigor that’s synonymous with the brand. They note those who are naturally animated characters, who strike up conversations, find common ground with others, get a laugh. These are the candidates most likely to get the gig. (more…)

TRON Story

Monday, November 5th, 2007

I had coffee on Friday with Michael Slane, a creative director at Exopolis, an uber-hip L.A.-based design agency, and the conversation got animated when the subject of TRON came up. Slane, like many artists of his generation, was profoundly influenced by the film. This phenomenon first came to my attention about ten years ago — 15 years after the film’s original release, when I casually mentioned to Mike Goeddeke of Belief Productions in Santa Monica, that I’d worked on TRON. You’d have thought I told him I had invented the internet, or Doc Martens. “You worked on TRON?” Goeddeke, himself a graphics genius, asked, getting all googley-eyed. “I love TRON.” From that day on, I’ve worn my participation in the film as a special badge of honor.

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I began my career as TRON’s publicist, (more…)

Strong Initiation, Weak Initiation

Sunday, October 21st, 2007

Initiations are the first significant actions taken by the players in a scene. A strong initiation defines the game being played, establishes the identities of the players, and informs the rest of the scene. It instantly alerts the audience to the scene’s intentions. A weak initiation, by contrast, lacks definition and energy, and leaves the audience disoriented and disengaged.

I once saw Sara Gee and Dave Hill of the great improv group King Ten perform a scene at the I. O. West theater in Los Angeles that began with Gee applying (make-believe) makeup to Hill’s face. After a couple of beats, Hill stood and announced, “I…am…a detective!” Their initiation launched a hilarious character that defined the rest of the show’s hilarious performance. A detective. And not just any detective. A detective in makeup. A theatrical detective. An Inspector Clouseau type character. For the next 45 minutes, all Hill had to do to get a big laugh from the audience was repeat the line, “I am a detective.”
King Ten 1The great King Ten. Sara Gee is far right; Dave Hill is third from right.

As always, there are parallels in business. Frank Wells, who had just become president of The Walt Disney Company, introduced himself to 3,000 Disney employees by rappelling down from the rafters of a movie sound stage in full mountain climbing regalia. Steve Jobs’ introductions of new Apple products are always strong initations that launch the performance of those products in the marketplace. Jobs’ energy, enthusiasm and theatricality resonate for a long time with media and customer audiences alike.

Steve Jobs 1Strong Initiation

Michael Wolfson, founder of the web development company Rocket Fuel, once began a meeting about streaming concerts on the internet by having everyone in the meeting recall the first live concert they attended. This was a beautiful initiation that very naturally generated energy and enthusiasm. And it was an ingenious way for all 15 of us in the scene, many of whom were together for the first time, to get to know one another in a way that really meant something. Way better than the name/title/responsibility introductions that are typical of such scenes.

Wolfson 2Wolfson

I generally avoid the subject of sports in GameChangers because it confuses the definition of ‘game’. In the book chapter on Initiations, I do, however, tell one sports story, about a football game between Notre Dame and USC in 1977, in which Notre Dame — to the complete surprise of the opposition, the media, and the fans in the stands — entered the stadium wearing green jerseys instead of their traditional blue. The emotional lift it gave the Fighting Irish and the crowd set the tone for a resounding Notre Dame victory that day.

Yesterday, 30 years later, Notre Dame wore green jerseys again in a game against USC. This time, though, it came as no surprise to anyone, because Notre Dame had announced in July that they were going to do it. Assuming that Notre Dame’s objective in the scene was to win the game (versus selling lots of throwback jerseys to their fans between July and October, let’s say) this was a weak initiation. It didn’t surprise anyone, generated no energy, no lift, and gave no new information to the audience. Perhaps predictably, Notre Dame got trounced by the Trojans, 38-0.

Green Jersey 1Weak Initiation

A strong initiation has an element of surprise to it. The audience should not see it coming. It should lend a sense of anticipation, not predictability, to your presentation. For these reasons, in most business scenarios I advocate not previewing your agenda. Telling your audience what to expect does not constitute a strong initiation, and yet how many business meetings begin this way? If your audience can see what’s coming, if you lose the element of surprise, you are ignoring an essential fundamental of improvisation.

One other business lesson inherent in yesterday’s game. No amount of improvisation can help you if you don’t have a competitive product. In 1977, Notre Dame had Joe Montana in one of those green jerseys. Yesterday, it was the Trojans who had the horses. The Irish could have initiated the scene by flying onto the field from a green blimp on shamrock-shaped parachutes. It would not have made a bit of difference.

Improvisation, Spaff-Style

Tuesday, October 16th, 2007

Dave Spafford, who along with James Baxter, Glenn Keane and Andreas Dejas, is one of the best pencil-and-paper animators in the world, is a genius with his hands. For a friend’s recent birthday, he made a slot car track — complete with controls, cars and scenery — that unfolded out of a large suitcase. He can make magic with those hands. His hands are the trigger to all his business scenes.

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Spaff animated key scenes in films like Who Framed Roger Rabbit?, The Little Mermaid and dozens of others. He lived at Francis Coppola’s vineyard for three months while storyboarding Coppola’s version of a live-action Pinnochio. When he returned from his year in London on Roger Rabbit, for five solid years, he hosted Pub Night every Friday at his house in Toluca Lake. It was like the Star Wars Cantina for the animation industry. I don’t know that I have ever laughed harder, or had more fun than I have at Spaff’s house. Most of the animators at Disney are dying to get him back there to work with them on their hand-animated film The Frog Princess, but the CalArts clique at Disney is a little bit intimidated by him, because he is so damn talented and stubborn and he didn’t go to CalArts. He is self-taught. When he was sixteen years old, he would drive up from Orange County nearly every day in the summer and stand outside the Disney Studios gate with his animation drawings, and wave at all the animators, especially the legendary Nine Old Men (Reitherman, Clark, Larson, Thomas, Johnston, Kimball, Lounsberry, Kahl and Davis), until one of them, often Les Clark, would invite him inside the lot, where he would spend the day watching the masters at work, pestering them with questions about their craft.

Spaff 5

He designed the characters and did the storyboards for the first film to be produced by Phil (Nike CEO) Knight’s new animation company in Portland before the (CalArts educated) Henry Selick, who runs the joint for Knight, and Spaff ‘parted ways’ last month.

But Spaff is a GameChanger. Which means that he knows how to turn an unexpected situation to his advantage.

Spaff 2

Last month, he did a deal with Disney theme parks to sell a little pirate-themed magic trick he designed and built, in which you hold a small wooden coffin in your hand and pop a skeleton out of it on your command. And he just finished making a professional magic trick in which a magician can pick up any kind of knife off any random table, cut open his or her forearm causing blood to gush, then peel back the skin revealing the pulsing veins and muscles inside the arm. He wouldn’t show me how it works, or sell me one, or let me post the link where you can buy one of the tricks online for sixty bucks. “It’s for professional magicians,” he said.

My friend Lisa Judson, president of Warner Bros. Animation, is courting him to bring one of his animation projects to their DVD division.

Spaff and his wife of twenty years are in the process of splitting up. Amicably. But still, you know it’s got to be a pain in the ass. Their house is going to become his studio, and his studio is going to become her house, and there are a million moving details to it all.

And in the midst of all this, he dropped everything last Friday afternoon and made us five kumquats — which were out of season and not available anywhere in L.A. — for our GameChangers video shoot over the weekend.

Spaff 7

Damn, I have great friends.

Here’s the reaction from cast members when we showed them Spaff’s kumquats on the set Saturday:

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