Posts Tagged ‘Disney’

Life is Long

Tuesday, January 3rd, 2012

ET1One night when my son, Alex (who’s leaving tomorrow for a job in NYC) was five years old, we watched the movie E.T. together at home. When E.T. left Elliot to return to his home planet, Alex cried. He was still sad when I tucked him into bed a little later.  “Why did E.T. leave?” he asked.

“E.T. had to go home,” I said. “To his family, on the planet where he lives.”

“I didn’t want him to go. I wanted him to stay with Elliot.”

“E.T. and Eliot were sad about it, too. But they love each other. And as long as they love each other, they’ll never really be apart. In their hearts, they’ll always be together.”

A pause, as Alex ponders.

“So you and I will always be together?”

“Yes, Son, you and I will always be together.”

Of all the motivational sayings used in business my least favorites express the idea that  ‘Life is Short.’

Because you see, Life is not short. Life is long. Our own lives are short, for sure. Birth, fornication and death—as the poet Ogden Nash so succinctly put it—are the facts when you get down to brass tacks. A human being’s life—or a whale’s or a bacterium’s—is a tiny spark in the night of eternity. But to say or act as if life itself is short generates the kinds of  hurrying and worrying that can cause us to miss much of what life actually is, or can be.

Life is long like the love a parent has for a child. There is nothing short about that. Nothing hurried. Time ceases to matter when we are proving our love.

Life is long like the warmth of a fire on a cold night. We are warmed as much by an experience as old as humankind as by the fire itself.

No matter what mountain we have chosen to climb, or what sudden twist of fate confronts us, when we behave as if life is short, we begin to hurry, and that’s when mistakes happen. As the basketball coach John Wooden said, “Be quick, but don’t hurry.”

My wish for 2012 is that we all find ways to appreciate the idea that life is long

That the reason we make footprints on the planet is to mark a path for who comes after, and that it’s not the size of the footprint that matters, but the direction of the path.

That we are patient with one another, and not short, abrupt, rude, inconsiderate, unkind—all the stuff we do intentionally or not, when we get impatient, when we are driven by the ticking of an internal clock that no one else can hear.

That we embrace the notion that our Success is inevitable, and so is our Failure.

That the Birth-Fornication-Death thing is fleeting, but poetry endures.

That we remember that nothing of value was ever harmed by the taking of time. (I thought Abraham Lincoln said it, but can’t find the citation. What’s likely is that even if Abe Lincoln did say it, someone said it before Abe. Because life is long.)

That we see growth not as something that takes time, but as something that transcends time, because growth is happening now and always has been. What can take time is our own ability to see and make sense of it. The Disney animator Ken Anderson once pointed out to me, about the great old California Oak trees in Descanso Gardens near his home in Flintridge, CA, “The trees are dancing. If you could look at them over a long, long time you would see them dancing.” Life-is-short sees a tree. Life-is-long sees a dance.

That while our time here is limited, our ability to love one another is not. And that as long as we act out of love, our footprints will mark a path worth following.

Have a lively 2012! Don’t be the Tree, be the Dance!

Chance Favors the Connected Mind

Thursday, September 30th, 2010

The author Steven Berlin Johnson, recently gave a TED talk on the subject of his next book, which will be his seventh: Where do good ideas come from?

He’s an observant man, so the observations come tumbling out of him in a 17-minute torrent, from why coffee shops were important to the Enlightenment, to the debunking of ‘Eureka’ moments.  If you want the full effect, step into the Johnson waterfall and view the video.

If you’re looking for a summing up, well, there’s a one-word answer to the question, ‘Where do good ideas come from?’ The answer is ‘Improvisation.’  Good ideas come from improvisation.  Check this out:

Johnson says, “Don’t protect ideas, share them.” This is precisely the concept behind of yes-anding.  Instead of scripting, blocking, denying, judging or yes-butting–all anathema to innovation–add to the ideas of others.  Walt Disney used to call this “plussing,” a phrase that has been adopted by Pixar Animation Studios.  In doing so, Pixar yes-anded Disney.  That’s how it works.  Ideas evolve.  And when you yes-and by sharing, they evolve faster and more purposefully than if you don’t.

Johnson says, “Ideas are a network.” This equates to the Group Mind of improvisation, where ideas belong not to any one individual, but to the group, and the scene.  Ideas are not isolated phenemona.  They always exist in relationship to other ideas, and other people.  An apple falling on Newton’s head was not his idea.  It was a connection between a number of ideas that described the physical world at that time.  Johnson says, “Chance favors the connected mind.”  He might just as well have said, “Chance favors improvisers.”  It was because he was able to connect it to other phenomena that the chance occurrence of an apple falling on his head became meaningful to Newton.  This is no different than what a good improviser does in a scene.  He or she turns chance into meaning by making connections.  That’s the work.  It’s not easy.  It is a practice that takes study, discipline and time.

Johnson says, “Ideas are a slow hunch.” This equates to the patience some of the best improvisation groups have for finding the game in a scene. My favorite example of this from improv theater is the L.A.-based group, Dasariski.  Those guys take their time about finding the game, this discovery arises organically–though quite predictably–from conversations, and it is a beautiful thing to see.  Good ideas are the equivalent of productive games in improvisation.  They often arise from anomalies or even mistakes.  They’re generative, that is, they led to other ideas.  Even though it makes for better anecdotes, ideas are not like a single frame from a movie, a frozen image—apple hits man on head!—they are montages of images, and jumps back and forth in time.  Ideas are narrative.

Johnson says, “Ideas are a product of environment.” Yes and this, too, is one of the most fundamental ideas of improvisation:  Environment fuels performance.  This is why Belina Raffy conducts improvisation classes in Europe that are based on Biomimicry, where performers mirror biology to help their innovation process.  Today, thanks to our connection with Belina (ideas are a network, remember?) we are beginning to play with biomimicry at GameChangers.   As Viola Spolin said, “Act on environment and enviroinment will act on you.”

Created in America

Monday, August 9th, 2010

In noting President Obama’s rallying cry for a program to support small businesses in America, the White House published the following in the President’s Facebook news feed:

A minority in the Senate is standing in the way of giving our small-businesspeople an up-or-down vote on the jobs bill. That’s a shame. We need to decide whether we’re willing to rise above the election-time games and come together—not just to pass a jobs bill that is going to help small businesses hire and grow but al…so to rebuild our economy around three simple words: “Made in America.”

While we wholeheartedly support a jobs bill that will help small businesses like ours, ‘Made in America’ is an Industrial Age idea that has very little resonance in the Networked World.  Nothing substantial can be built around anything as meaningless as that statement.  Here’s why…MickeyMouse&Abro1

The problem is that making stuff is not what America does any more, not exclusively to ‘Brand America’ anyway.  Stuff gets made all over the world.  What’s the most ‘American’ brand you can think of.  Disney?  Coca Cola?  Nike?  ‘Made All Over the World’ is the truth of these brands, and the same is true for any other brand vibrating on a network frequency.  The Budweiser Clydesdales are Belgians now.  Deal with it.  In light of these new truths, ‘Made In America’ becomes just another piece of empty political rhetoric, designed to dampen disagreement rather than to foster any large-scale agreement around a new economic narrative.

What we need is an idea that will generate new narratives, and new ideas about how to stimulate the economy.

One of our favorite American companies, ABRO Industries, based smack dab in the heartland of America, South Bend, Indiana, with 25 employees and projected 2010 sales exceeding  $150M, does over $40M of sales a year in Nigeria alone with products it manufactures in South America.  Most of ABRO’s products are made outside America, and yet most of the wealth it generates comes back to this country.  How?  It originates the business cycle and the brand.  It creates networks to market its products around the world.

“Made in” is no longer an differentiator for American business.  ‘Created in’ still is.

What makes American business unique, what we can count on every time, is Creativity.  The true American brew isn’t Budweiser,  it’s the idiosyncratic brew of cultures and personal histories that make the American narrative unique in the world.

What matters about Disney is not where it’s made.  After all, its primary product, happiness, can be conjured up anywhere in the world.  What’s unique and irreplaceable about the Disney brand is that it was created in America, born out of the imagination of a Scotch-Irish Socialist-Farming Depression-Era Cartoon-Making Hollywood-Bound Space-Racing Commie-Fearing Polo-Playing Chain-Smoking Family-Loving Chili-Eating Anti-Semitic Dandy From Kansas City Who Dreamed He Was a Mouse.

Making stuff means replicating it, and that means commoditizing.  Anybody can do that.  Originating stuff–growing Walt Disneys and Apples and Pixars and Lady Gagas and ABROS–that’s what America still does best.

Blind Vision

Monday, March 8th, 2010

When I was a student at Notre Dame, Marc Maurer (pronounced MAU-er) walked the campus faster than anyone else I knew, and I don’t just mean faster than any other blind person.  I mean faster than anyone, period.  Like twice as fast as the next fastest person.  His cane, which he used to sweep the sidewalk in front of him like a hockey player on a breakaway, was as much for our benefit as his, because he was a man on a mission, he was coming through, and it was clear even back then that nothing or no one was going to stand in his way.

Marc was, to my knowledge, the best auto mechanic on campus.  He’d wheel his Low Boy under a car chassis, listen to an engine, or spider around under the hood and demonstrate that while you might have had the supposedly functional eyes, you couldn’t look at a car with the skill that he could.

He was one of the best students at Notre Dame.  And a party animal.  And a ladies man.  He had a great sense of humor.  In Sorin Hall, where Marc and I lived, nobody thought of him as handicapped.  Quite the contrary.  He was gifted.  By comparison, most of us were lazy, ignorant slugs.

I have not stayed in touch with Marc over the years, but I have kept tabs on him.

A few years ago, for example, Disney planned to release a feature film based on the sight-impaired Mr. Magoo cartoon character.  At first I heard the rumors coming out of Disney’s film marketing department.  “Someone in Washington representing blind people is causing trouble.”  And then I heard the name Marc Maurer, and I had to smile, because I knew it was game over, a mismatch from the get-go.  Dr. Maurer, who today is President of the National Federation of the Blind, chewed up the Mouse and spit it out.  Making fun at the expense of the sight-impaired is a mistake Disney will never make again.

Later this week, I will be conducting a GameChangers workshop for Executive MBA students at Notre Dame, and I intend to mention Dr. Maurer.  In researching him, I came across one of the best speeches I’ve ever heard.  In keeping with the character of the Marc Mauer I knew at Notre Dame, the speech is by turns intelligent, inspiring, and hilarious.  Take the time to listen to it.MarkMaurer1

Some of the beautiful ideas Dr. Maurer expresses in this speech:

If we let a single characteristic become the identifier of a person, it ensures that our estimate of them will be wrong.  Value is measured not by a single characteristic, but by the aggregate of those possessed by each individual.  Each characteristic contributes to the whole, and each may strengthen or hinder the person possessing it.

We live in a society in which blindness is thought to be a condition to be repaired.  Eyes that cannot see are broken.  However, it is false to say that the person who owns them is broken.

We, the blind, do not need to be fixed.  We are fine the way we are.  We can find our meaning and our purpose without modification or alteration.

I do not believe that blindness and helplessness are synonymous.  I carry the cane because it is a tool that helps me travel.  It is a tool of my independence, not a badge of my helplessness.

Learning should not be limited to what trains the mind, it should also train the spirit.

Your life belongs to you!

Note that it’s Federation OF the Blind.  Not FOR the Blind.  It’s not about what we can do for blind people.  It’s about what blind people can do for themselves, and if we’re lucky, for us.  Yeah, Dr. Marc Maurer is blind.  And his vision is just fine.

Miley Cyrus Naked! 99 Pieces of Spam on the Wall

Saturday, May 2nd, 2009

I know, huh.  A message doesn’t have to be profound to be effective, and nowhere is this more true than in your spam folder.  Spams are designed to work on the most visceral and immediate level of human communication.  They have maybe one second to get their idea across.  For this reason, it’s useful to study their communication strategies.

Spam6

Like anyone participating in the Networked World, we get our share of spam at GameChangers.  Here are some stats on the last 99 pieces of spam we’ve filtered: (more…)

Solar Paneling the Hollywood Sign

Wednesday, April 22nd, 2009

Today, Earth Day, at 1:30 PDT at the Roosevelt Hotel in Hollywood, a group of five people, including me, will meet with the ten members of the Hollywood Sign Trust to propose the installation of solar paneling on the Hollywood Sign. I can’t think of a better or quest for Earth Day than this one.SPHS1

‘Solar Paneling the Hollywood Sign’ exemplifies what we at GameChangers call a productive game.  Here’s how the game has played out before today… (more…)

Flexible Essence

Monday, April 20th, 2009

FlexEssence4Catherine Stephens, a Disney executive, coined this phrase last week in casual conversation when she and I were discussing the studio’s new eco-brand, Disneynature.   I am captivated by the pairing of these words, because it describes perfectly the relationship between what a brand stands for, and what it has the potential to become.  This tension between fixity and fluidity, between discipline and disruption, between predictability and opportunity, is at the heart of entrepreneurship and branding.

‘Essence’ defines the core of a brand.  If brand is a tree, essence flows through its trunk.  Essence, especially at the beginning of a brand’s life, is often rooted to the sensibilities of one person or a small group.  For example, Steve Job’s appreciation of good design is at the heart of the Apple brand, Jimmy Buffet’s lifestyle is the essence of Margaritaville, and Tamara Mellon’s taste in shoes is the foundation for the Jimmy Choo brand.  Essence can also be an institutional philosophy like you’d find at a Japanese auto company, or a fast-paced technology brand like Cisco.  Either way, this is where a brand’s fire burns brightest, where vision is most needed, where a brand’s themes are distilled and defined.  It is where the secret formula for Coca Cola, Martha Stewart’s personal style, Oprah’s reading list, and the ‘Honest’ in Honest Tea reside.

FlexEssence5‘Flexible’ is what the improvisational brand has to be at the edges of its network.  Continuing the tree analogy, flexibility is what you find in the tree’s outermost branches and leaves.  For a business operating in the Networked World, the edge is where the action is.  It is where creative disruption happens.  Where innovation is most likely to find its inspiration.  Most importantly, it is where a brand carries on conversations with its customers.  This is where you find skunk works, social networks, and tweets.  It is where buzz begins.

A brand needs both Essence and Flexibility to make a real impact in the marketplace, but it is interesting to note that a brand can be successful with a strong Essence and very little Flexibility, while the reverse is not true.  We have a word for brands with little or no Essence and a lot of Flexibility.  We call them doomed.   During the dotcom era, I once heard a pitch from a group of university scientists who’d lost their funding for a robotic crop picker and had somehow morphed their idea into a a proposal for a 3D web browser.  We in the audience failed to see the connection between the two ideas.  Those scientists never should have mentioned the robotic crop picker.  It may have demonstrated their Flexibility, but it revealed the absence of Essence.  They were showing us a pile of leaves and calling it a tree.

The priority is crystal clear.  Essence has to be the the first consideration.  If you got no Essence, you got nothing.

FlexEssence3

Best Answer #1

Tuesday, October 28th, 2008

I sometimes answer business-related questions on LinkedIn that can be addressed with the principles of improvisation. This is one in a series of responses that was deemed ‘Best Answer’ by the questioner…

THE QUESTION: How do you feel about your career?

In June 2000, I felt incredibly “not good” about my job working as account manager for a firm voted as one of the 50 best managed firms in Canada. Even though I was surrounded by wonderful coworkers and supported by the best boss I ever had, I felt intuitively, without being able to explain it, that I was not in my “right” place.

So I committed what could only be called “career suicide” and began an exciting journey to find my true self. Took me 5 years to figure out I truly wanted to become a creative knowledge writer!

What I’ve learned is that one’s inner guidance (which is mostly emotional) cannot fail. Hence, my question above. (more…)

The T. H. Culhane Game

Saturday, October 18th, 2008

John Culhane, a Rockford, Illinois-born journalist, author, and the model for the character of Mr. Snoops in the Disney animated film, The Rescuers, met his wife, Hind Rassam, a native of Baghdad, Iraq, when he reviewed her in a student performance of Antigone. John and Hind fell in love and had two sons, T. H. and Michael.

CulhaneBros1

It is no surprise that the Culhane boys are born performers, a couple of very animated characters.

CulhaneDance

Once, as part of a story John did for the New York Times Magazine, he and the boys enrolled at Ringling Bros. Clown College in Sarasota, Florida, and T. H. and Michael became the youngest clowns ever to perform with Ringling Bros. Barnum & Bailey big show. (more…)

GameChanger of the Month, May 2008

Tuesday, June 3rd, 2008

AlanKay1TRON came true,” says one of my geek friends, referencing the early 1980s film about a gamer played by Jeff Bridges who gets zapped into a digital universe inside the memory of a computer network. What my friend means is that today, entire populations are getting zapped into that digital universe. Avatars, auctions, blogs, social networks, and databases storing information about everything from bank accounts to medical records comprise primitive alter-egos that project our personalities and do our bidding — and if we command them to, they’ll do it while we’re walking the dog or drinking a Schlitz at the corner bar. (more…)