Archive for the ‘Sales’ Category

GameChangers for Sales

Monday, March 29th, 2010

WorldsGreatestSales1Every business conversation that’s unscripted–and that’s about 99% of them–is an improvised scene.  How ably we improvise usually determines the success of the scene.  In sales, the audience for the scene is the customer, and the ultimate ‘applause’ is a sale. Furthermore, in sales scenes, the customer is not just the audience, her or she is also a player in the scene.  This is important for salespeople to understand, because it means you are asking the customer to judge their own performance in your scene together.  If they they give their performance in your scene a thumbs-up, chances are you’ve got yourself a sale.

Big Note:  The customer judges his or her performance, not yours, in the context of the scene you co-create.

The implications of this are huge.  Here are a few:

1.  Learn the script, then throw it away. The single biggest mistake salespeople make is trying to follow a script.  The customer doesn’t know your script!  In trying to stick to a script known only to you, you’re putting your customer in the worst possible position–that of a performer who doesn’t know his or her lines.  The playwright Christopher Durang built an entire play, The Actor’s Nightmare, around this premise.  You following your script and trying to get your scene partner to play along with it is The Customer’s Nightmare.

1A.  Don’t show your script to the customer. If the customer does know your script, because, let’s say, you’ve sent them your PowerPoint deck in advance of your presentation, you cause a whole other set of problems.  For one, you’re not giving them anything new.  You are, in essence, asking them to play a role you have written for them, which fosters a kind of built-in resentment.  Another problem with showing your hand ahead of time is that it burdens the audience with expectations.  By knowing ahead of time where you’re going, they will be measuring the scene against what they imagine it will be–good or bad.  Thanks to the internet, the customer already has access to plenty of data about your product.  Save something for your sales scene!

2.  Your number-one concern is getting your customer to feel good about your scene. You do this by helping them look good.  You help them look good by ‘giving gifts,’ to use the parlance of improvisation. There are unlimited ways to give gifts in a sales scene, ranging from sharing a dinner at a great restaurant to enlightening a customer with knowledge, to conferring status on them by having them enlighten you with knowledge.  Whether they ‘applaud’ your scene by making a down-payment on a timeshare, driving off your lot in a new car, or by clicking to buy a better mousetrap, chances are they’ll be doing it because they felt good about the interaction with your and your brand.

3.  A scene is not a soliloquy. You are sharing the stage with the customer.  It’s a dialogue.  Give and take.  OgilvyOne recently announced a contest to find the World’s Greatest Salesperson.  They’re asking contestants to ‘sell’ a commonplace item, a red brick, using YouTube.  The winning video will not be the best soliloquy, but the one that’s best at generating and sustaining a dialogue with its audience–via YouTube comments, Twitter, Facebook and other platforms.

4.  Begin by listening. As with longform improvisation, a good way to get things rolling is to take a ‘suggestion from the audience.’  When you begin your scene by listening instead of speaking, you give your audience/customer the opportunity to invest themselves in the scene.  Their satisfaction at seeing an idea they’ve given you turn into action will earn their applause.

5.  Build and heighten.  A scene should be designed to expand, its energy elevate, its theme evolve.  Surpass where you started.  Never end up back where you began.  Don’t be afraid to start your scene with the seed of an idea and let it grow.  Be afraid of starting with a grand vision that diminishes during the course of the scene.

6.  Agree on the game. What you’re looking for in your scene is quick identification and agreement on what we call ‘the underlying game.’  We define a game as:  Roles, Rules, Environment and Objective.  The sooner you can define these, the sooner you can agree on them, and the sooner you agree on them, the more likely you are to close the sale.  ‘Yes-anding’ the customer is the single best sales technique there is.

6A. The customer’s objective is not a sale. The customer isn’t in the scene to help you hit your quota or earn a commission.  A sale may be your objective but it’s not theirs.  Theirs may be to prove their love, earn the respect of their peers, look good to a boss, save money, gain status with their neighbors, or ensure the birth of a healthy baby.  Your objective is to help them achieve their objective.

CONTACT US TODAY TO BOOK A ‘GAMECHANGERS FOR SALES’ SESSION FOR YOUR TEAM!

Happy Fish Swim Day

Monday, November 30th, 2009

(A RE-POST, SLIGHTLY EDITED, FROM A YEAR AGO ON THE DATE OF THE FIRST-EVER ‘CYBER MONDAY’)

FishSwim3 copy

I only had to glance at the feed headlines this morning to see that ‘Cyber Monday’ is getting pushed as the big online holiday shopping day by the mainstream media like some kind of suspicious-smelling Santa whose lap our parents are insisting we sit on.

Well, peeps, here’s what The Ol’ GameChanger has to say about that…

First of all, Monday will unfold as it gets performed for the first time ever, not according to a script written by someone we’ve never met, into which we have had zero input. It is going to be a day you and I create together, collaboratively.  We do not have to shop today to make today a success.  And if we do shop today, will that be the measure of our success?  Today there are a lot of people trying to convince the marketplace that the metric of our success is one particular number or set of parameters they expect to be generated over a designated 24-hour period.  Maybe this is true for you, maybe it’s not.  Chances are, it’s not.  So the idea of marking to market on a so-called Cyber-Monday is, in fact, pure fabrication.  It’s a one-way ticket on the train to Crazy Town.  Whether the headlines tomorrow about Cyber Monday are good or bad, they will most assuredly be bullshit.

Second, asking the cyberculture to shop on Monday is ludicrous, because a netizen has the ability to shop anytime, anywhere.  We can shop (or work or communicate or whatever) when we’re in line for coffee, we can shop on Cape Cod while we’re sunning ourselves in Capri, we can shop for Lakers-Celtics tickets while we’re at a Spurs-Mavericks game, we can even shop while we’re taking a piss, an experience for which there is no brick-and-mortar equivalent, except maybe for the super-rich.  You can probably get a cappucino  in the restrooms at Goldman Sachs.  I wouldn’t know.  What I do know is that asking a netizen to transact on Monday is kind of like asking a fish to swim.  We transact every day.  When the fish swims, it’s news because..?

My friend Tricky Kid, one of the most on-the-pulse people I know, tweeted me Thanksgiving evening from his car after driving past a store where people were camping out overnight so they could get in there the instant it opened on Friday morning. “Pathetic,” wrote Tricky.   The reason Tricky Kid found the overnight line pathetic is that the whole concept of the line — and the linear in general — is an Industrial Age design, and we are living in a non-linear world.  Always have been, really.

The architects of Cyber Monday might as well push headlines that say ‘Online Merchants Promote Cyber Whatever’ or ‘Fish Expected to Swim on Monday’.

A GameChanger names the day after the fact, by what has been created on that day, not ahead of time, as advertising for whatever he or she is expected to consume.

Applied Improvisation, Part Two: Talking the Client’s Language

Thursday, November 19th, 2009

Part of a series about the Applied Improvisation Network‘s world conference, Portland, Nov 11-16, 2009:

OYF Panel Discussion with Intel's Zabel (far r.), Nike's Dodge (second from r.) and the State of Oregon's Gardnes (far l.)

OYF Panel Discussion with Intel's Zabel (second from r.), Nike's Dodge (third from r.) and the State of Oregon's Gardner (second from l.)

I am blown away by the work being done by Julie Huffaker, Gary Hirsch, Brad Robertson and OnYourFeet, with clients like Nike, Intel and the State of Oregon.  The scope of their engagements, the value they create, and their ability to collaborate with their clients and speak the client lexicon is easy to see.

Karl Zabel (who today works with Nike but was a product manager at Intel at the time) hired OYF to train presenters for an Intel conference in Vegas in which lead engineers present new products to audiences of their peers.  The program paid off with positive results for Zabel and his product team.  Scores the audience gave presenters who’d had improvisation training left those who didn’t in the ditch.  (my word for the outcome; he had Intelspeak for it…4.2 to 4.7 positive variance, e.g.)

One presenter, says Zabel, got up in front of the audience and impulsively tossed his entire PowerPoint presentation aside at the last second in favor of  improvising his pitch.  An audience numbed by days of PowerPoints loved the move, and this was reflected in scores that were well above the conference norm.

Interestingly, Zabel changed the game to help OYF’s work reflect its real value.  Previously, scores for these presentations had been an aggregate number.  They included a score for the catering, a score for the air conditioning, a score for the quality of the audio and projection…and oh yeah, a score for the actual presentation, let’s throw that into the mix, too, why not?  Zabel convinced the scorekeepers to separate the presentation scores, which meant that weak presenters couldn’t compensate with good sushi.  Improvisation for business offers objective criteria for performance, kudos to Karl for seeing it, and clearing the way for Intel to see it, too.

Shelly Dodge, head of Gobal Learning and Development for Nike, says that value creation for her training programs is “largely anecdotal.”  This is an brand that knows itself and trusts its instincts.  Dodge says OYF’s training helps bridge cultures within the company, particularly with many of its Asian employees, for whom improvisation can be a means to communicate more openly and get more in tune with the ‘just do it’ vibe of the brand.  (Note to all orgs that want to be like Nike:  Cross cultural communication is yet another area in which improvisation can bring immense value to a brand.)

Lucy Gardner, head of employee training for the State of Oregon, says that given all the layoffs and cutbacks the state government has experienced of late, OYF’s work gives people a much-needed time when they can laugh about something, and also keeps them engaged and thinking positive when there’s a lot of negative news in the network.  Cheers to Lucy for understanding the good ROI the state gets on its investment in improvisation.

Any story that begins, “For the price of one television commercial…” has the potential to become a success story for improvisation in business.

Exercise in the OYF Workshop

Exercise in the OYF Workshop

Thumbs-Up Y’all

Saturday, August 29th, 2009

Please give a thumbs-up to the GameChangers panel proposal for South-By-Southwest Interactive 2010. The icon below is your link to the voting apparatus.  Polls have been open for over a week, and we’ve been campaigning about as hard as Fred Thompson did for President.  In fact, until now we haven’t even come out of the air conditioned comfort of the campaign motor home to shake anyone’s hand.  (NOTE:  VOTING IS NOW CLOSED.  THANKS TO ALL WHO THUMBS-UPPED!)

Because this is a campaign, we  need planks in our platform.  Damn the polls, let’s go with these, composed, in Lincoln-en-route-to-Gettysburg fashion, on the back of a cocktail napkin after a couple of mojitos at Casito del Campo: (more…)

Three Moves (You Can Make Right Now to Change the Game)

Friday, June 26th, 2009

1.  Initiate a scene without having an outcome in mind We get so locked into our goals that we seldom enter a business scene for which we don’t have an outcome already scripted in our minds.  From an interview we want the job.  From a sales scene we want the sale.  From a scene with the boss we want the promotion.

There are two issues with focusing exclusively on our goals.  The first is that the people with whom we share our scenes usually have different goals from ours.   The interviewer’s goal is different from the interviewee’s.  A customer is not interested in helping the salesperson meet a sales quota.  A jealous boss might have the goal of turning an up-and-comer into a down-and-outer.  It’s been known to happen.  Focusing only on our desired outcomes can result in a tug-of-war for control of a scene, severely limiting the scene’s progress and potential.  Not good.

The second, and bigger, issue with being exclusively goal-oriented in our scenes, is that we diminish our potential for breakthrough moves.  Breakthroughs reveal unexpected avenues for productivity.  Breakthroughs can only happen if we are willing to let go of our expectations about what a scene needs to achieve.   And what is a goal but an expectation for a scene? (more…)

Yes is Not Enough

Wednesday, January 7th, 2009

MarriageProposal1The most basic concept in all of improvisation is ‘Yes and’. If we are in a scene together and you make a statement, it is my obligation as an improviser to ‘yes-and’ your statement. By ‘yes-anding’ you, I not only agree to your reality, I add to it with perspective of my own. In this way, we can ‘triangulate’ on the problem to be solved, and also bring dimension, and new levels of collaboration to the scene.

The words ‘yes’ and ‘and’ do not have to be spoken literally, of course. It is the spirit of the phrase that matters. A common improv exericise invokes this spirit by having players begin every exchange of dialogue with those two powerful words, spoken literally.

If we are in a scene together and are ‘yes-anding’ one another, by the third line of the scene, it will not be about your reality, or my reality, it will be about our reality. Now we have the ability to work together toward an objective. It is the ‘and’ that makes all the difference. Anyone can say ‘yes’. It might get me a reputation as a being a positive person around the office, but it will not necessarily make me a productive player. (more…)

Why Improvisation Trumps Narrative

Thursday, January 10th, 2008

SnacksPreg1

This really happened. I was there. The name of the product and the home territories of the players are fictional. Everything else is true. (more…)

Medium of the People

Monday, November 19th, 2007

A book I’m reading, Seventy-nine Short Essays on Design, a compilation of mindful writing by Michael Bierut, has an essay in it entitled “India Switches Brands.”

It’s about how the 2004 elections in India featured a ’360 media campaign’ by the dominant and favored-to-hold-power Bharatiya Janata Party (BJP) against a much simpler and less expensive grass roots campaign by the underdog Congress Party.

India Shining 1The name of the BJP campaign ( in his essay Bierut calls it the ‘brand’) was India Shining. Produced by Grey Advertising’s Indian division at a total cost of $100 million , it was designed to subtly credit BJP for India’s surging economy and its new hifalutin status in the Networked World. It had all the anytime-anyplace-any-platform bells and whistles, from TV spots to SMSpam, the same kind of blitz Hollywood launches four weeks before a Spielberg film.

It didn’t work. (more…)

The ABRO Model

Friday, November 2nd, 2007

It is an organization built to operate in the Networked World.

An international export company based, paradoxically, in the landlocked U.S. town of South Bend, Indiana, its manufacturing plants are scattered around the globe. Its main warehouse is in Charleston, South Carolina. Its biggest customer is in Nigeria

It has 20 employees, and this year will book sales of over $125 million (up from $50 million ten years ago). More than $20 million of that total will come out of Nigeria, a country where Industrial Age exporters feared to tread, the commonly accepted wisdom being that you couldn’t get your money out of there.

ABRO Tape1In the early 1980s, when ABRO Industries operated as the United Export Company, it branded one of the the few products it exported at the time, masking tape, with the name ABRO to protect the markets it was beginning to open. The brand’s first packaging featured images of Ford-sized factories when in reality the only ‘plant’ the company had was a small, nondescript office near the South Bend airport. (Today, soccer is their signature graphic.) (more…)