<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GameChangers &#187; Branding</title>
	<atom:link href="http://www.gamechangers.com/index.html/archives/category/branding/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gamechangers.com/index.html</link>
	<description>Improvisation for Business in the Networked World</description>
	<lastBuildDate>Mon, 06 Feb 2012 17:18:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>The Rudy Defense</title>
		<link>http://www.gamechangers.com/index.html/archives/2847</link>
		<comments>http://www.gamechangers.com/index.html/archives/2847#comments</comments>
		<pubDate>Tue, 20 Dec 2011 00:19:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Entrances]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Beverage Business]]></category>
		<category><![CDATA[Coca-Cola]]></category>
		<category><![CDATA[Defense]]></category>
		<category><![CDATA[Forbes]]></category>
		<category><![CDATA[Friendship]]></category>
		<category><![CDATA[Gratitude]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[Monster]]></category>
		<category><![CDATA[Movie]]></category>
		<category><![CDATA[Penny Stocks]]></category>
		<category><![CDATA[Pump and Dump]]></category>
		<category><![CDATA[Reuters]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Rudy]]></category>
		<category><![CDATA[Rudy Revolution]]></category>
		<category><![CDATA[Rudy Ruettiger]]></category>
		<category><![CDATA[SEC]]></category>
		<category><![CDATA[Wal-Mart]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2847</guid>
		<description><![CDATA[When my son, Adam, was 12 years old, his AAU basketball team  played in a tournament in Las Vegas. The boys were having a hard time in  the tournament, and their coaches wanted them to stay upbeat. So on the  morning of the tournament&#8217;s final day, the coaches lined up a  [...]]]></description>
			<content:encoded><![CDATA[<p><em>When my son, Adam, was 12 years old, his AAU basketball team  played in a tournament in Las Vegas. The boys were having a hard time in  the tournament, and their coaches wanted them to stay upbeat. So on the  morning of the tournament&#8217;s final day, the coaches lined up a  conference room at our hotel and played the classic sports movie &#8220;Rudy&#8221;</em><em> during the team breakfast.  This put everyone in a good mood. The boys were getting up to leave the room and I  said, &#8220;Wait a second, everybody stay in your seats,&#8221; flung open the  door and announced, &#8220;Boys, meet the <em>real Rudy</em>!&#8221; I will never forget  the looks on the faces of that team and those coaches when my pal  bounced into the room. I guarantee that no one remembers  what happened on the basketball court in that tournament, and that everyone  remembers the pep talk they got from Rudy, about aiming high and never giving up. This post is written in gratitude for the gift Rudy gave my son and his teammates that day&#8230;<br />
</em></p>
<div id="attachment_2851" class="wp-caption alignright" style="width: 398px"><a href="http://www.reuters.com/article/2011/12/17/us-sec-rudy-idUSTRE7BF1QQ20111217" target="_blank"><img class="size-medium wp-image-2851 " title="GameChangers - 031" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/12/GameChangers-031-300x224.jpg" alt="GameChangers - 031" width="388" height="289" /></a><p class="wp-caption-text">Rudy and me a couple of years ago at Notre Dame</p></div>
<p><a href="http://www.reuters.com/article/2011/12/17/us-sec-rudy-idUSTRE7BF1QQ20111217" target="_blank">A story broke last week </a>about Rudy Ruettiger, title character in the film, <a href="http://www.imdb.com/title/tt0108002/" target="_blank"><em>Rudy</em>,</a> running afoul of the SEC because of a sketchy foray into the beverage business a few years ago. Rudy is a friend of mine, and has been since our days at Notre Dame. And I can tell you this:</p>
<p>My path crossed Rudy&#8217;s a couple of times when he was involved in the &#8216;Rudy  Revolution&#8217; (name of the drink) fiasco. I actually drank a couple of  cans of the stuff. (It was okay, on a par with other energy drinks,  taste-wise.) He believed in his beverage with the same fervor he  has for everything he does. Rudy, as we all do, may have human  failings, but lack of conviction isn&#8217;t one of them. Naivete might be his failing in this instance, but it&#8217;s not a crime.</p>
<p>And while I don&#8217;t know any of Rudy&#8217;s partners in the drink project, what kinds of promises they made investors, or how they spent the money they raised, I can tell you that Rudy  himself was focused on manufacturing and marketing the drink. Never once  did he talk to me about stock, or about how his partners were raising  money. He was all about the drink.</p>
<p>The incontrovertible truth (to use a phrase from <em>Rudy</em> the movie) is  that Rudy, his partners, and their investors were flying into the teeth of a market locked up  by Coca-Cola and the other beverage giants, and $11M&#8211;the &#8216;profit from their scam&#8217; according to the SEC&#8212;is not  anywhere near enough money to impact that market, especially one jammed  with so many other competitors trying to get a piece of a lucrative pie. I  personally know three other groups that were trying to launch a new drink in that  same time frame, and all three investments tanked.</p>
<p>I know that, based on Wal-mart&#8217;s response to their initial pitch, Rudy&#8217;s team spent lot of time and money re-concocting Rudy Revolution to be a nutrition drink instead of an energy drink, which was their original intention. After which Wal-mart rejected them again, this time because they could not manufacture in sufficient capacity to be a Wal-mart supplier. I know that Rudy&#8217;s team had trouble trying to get even short runs of  manufacturing, as bottlers were working in round-the-clock shifts just  to meet demand for Monster, Rockstar and other established brands. Rudy  told me his team was desperately trying to make output deals so they  could get distribution, and were getting nowhere. I know that a  potential partnership with a North Carolina bottler fell through because  Rudy&#8217;s group and the bottler could not, together, raise the money to  build and operate a new plant devoted solely to making Rudy Revolution.</p>
<p>The reality: any business plan that trades on the fame of a minor sports celebrity and banks on Wal-mart distribution is a lousy business plan, but if lousy business plans (and all their fictions) are illegal, most MBA schools should be on 24-hour lockdown.</p>
<p>I last saw Rudy a couple of months ago in Vegas. He told me at the time that he&#8217;d settled up with the SEC, so the reality is that this story is old news. In fact, Rudy did the honorable thing.</p>
<p>My intuition is that the SEC went after Rudy because he&#8217;s not politically connected, and an easy target. Nabbing a naive public figure like Rudy is a lot simpler, and plays a lot better in <a href="http://www.forbes.com/sites/nathanvardi/2011/12/16/sec-says-rudy-ruettiger-is-a-stock-scammer/" target="_blank"><em>Forbes</em></a>, than taking on Wall Street and the banking industry, where the &#8216;pump and dump&#8217; heists are worth billions and the criminals are shrewd and politically connected, and much less inclined to settle up honorably. Right SEC? The bigtime miscreants, for whom $11M is probably the cost of one U.S. Senator&#8217;s election, are still in the game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2847/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Cynical Girl</title>
		<link>http://www.gamechangers.com/index.html/archives/2752</link>
		<comments>http://www.gamechangers.com/index.html/archives/2752#comments</comments>
		<pubDate>Fri, 30 Sep 2011 18:12:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Environment]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Attitude]]></category>
		<category><![CDATA[Behavior]]></category>
		<category><![CDATA[Compliance]]></category>
		<category><![CDATA[Cynicism]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[HR]]></category>
		<category><![CDATA[Human Resources]]></category>
		<category><![CDATA[Laurie Reuttimann]]></category>
		<category><![CDATA[Objectives]]></category>
		<category><![CDATA[Outcomes]]></category>
		<category><![CDATA[Positivity]]></category>
		<category><![CDATA[Punk Rock HR]]></category>
		<category><![CDATA[The Cynical Girl]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2752</guid>
		<description><![CDATA[Laurie Reuttimann came to my attention a couple of years ago when I was looking for gamechangers in the HR field and her blog, Punk Rock HR (tagline: &#8220;Teamwork is for suckers.&#8221;), snagged my attention. Her stuff was hilarious, honest, and in an envronment that can be obsessed with compliance and normative behaviors, breathtakingly contrarian. [...]]]></description>
			<content:encoded><![CDATA[<p>Laurie Reuttimann came to my attention a couple of years ago when I was looking for gamechangers in the HR field and her blog, <em><a href="http://punkrockhr.com/" target="_blank">Punk Rock HR</a></em> (tagline: &#8220;Teamwork is for suckers.&#8221;), snagged my attention. Her stuff was hilarious, honest, and in an envronment that can be obsessed with compliance and normative behaviors, breathtakingly contrarian. She retired <em>Punk Rock HR</em> in June, 2011, and today, goes by the handle of <em><a href="http://www.thecynicalgirl.com/" target="_blank">Cynical Girl</a></em>. <a href="http://thecynicalgirl.com/"><img class="aligncenter size-medium wp-image-2753" title="CynicalGirlHeader1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/CynicalGirlHeader1-300x94.jpg" alt="CynicalGirlHeader1" width="403" height="125" /></a></p>
<p>I could give you a million reasons why Laurie Reuttimann is a gamechanger, I&#8217;ll give you one. <em>She understands the difference between business objectives and business outcomes.</em> So often, we muddle the two, and think they are the same thing. They are not.<a href="http://thecynicalgirl.com/the-only-competitor-you-have-is-in-your-head/"><img class="aligncenter size-medium wp-image-2754" title="CynicalGirlHeader2" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/CynicalGirlHeader2-300x67.jpg" alt="CynicalGirlHeader2" width="300" height="67" /></a></p>
<p style="text-align: left;">Laurie&#8217;s objective with &#8216;The Cynical Girl game&#8217; is to,&#8221;build a portfolio career. You should build one, too,&#8221; she writes in her<a href="http://punkrockhr.com/longest-goodbye-evar/" target="_blank"> last <em>Punk Rock HR post</em></a>.</p>
<p style="text-align: left;">The outcomes will be things like people changing their own games, finding work, passing her links around, friending and following her online, sharing an occasional smile, and using our newfound cynical outlooks to not automatically buy into the bullshit, especially our own.<a href="http://thecynicalgirl.com/you-will-never-get-a-job-with-that-poor-attitude/"><img class="aligncenter size-medium wp-image-2755" title="CynicalGirlHeader3" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/CynicalGirlHeader3-300x62.jpg" alt="CynicalGirlHeader3" width="300" height="62" /></a></p>
<p style="text-align: left;">Objectives are singular. Outcomes are infinite. Focus on objectives to realize outcomes.</p>
<p style="text-align: left;">Or don&#8217;t. The Cynical Girl doesn&#8217;t give a damn. She&#8217;s too busy babysitting cats to babysit you.<img class="aligncenter size-medium wp-image-2756" title="CynicalGirl1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/CynicalGirl1-300x154.jpg" alt="CynicalGirl1" width="535" height="273" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2752/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Arianna Is Only Half a Player</title>
		<link>http://www.gamechangers.com/index.html/archives/2731</link>
		<comments>http://www.gamechangers.com/index.html/archives/2731#comments</comments>
		<pubDate>Wed, 21 Sep 2011 16:21:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Agreement Principle]]></category>
		<category><![CDATA[Branding]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Gifts]]></category>
		<category><![CDATA[Issues]]></category>
		<category><![CDATA[Leadership]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2731</guid>
		<description><![CDATA[She sold her HuffPost to AOL for $315M, and didn&#8217;t offer as much as a thank you note, forget about any money, to the people who, like myself, had posted most of the content that created the value behind her brand.
Today, the HuffPost ran this headline:
GameChangers LLC owns the trademark &#8216;GameChangers&#8217; in 17 different trade [...]]]></description>
			<content:encoded><![CDATA[<p>She <a href="https://www.commondreams.org/headline/2011/02/07" target="_blank">sold her HuffPost to AOL for $315M</a>, and didn&#8217;t offer as much as a thank you note, forget about any money, to the people who, like myself, had posted most of the content that created the value behind her brand.</p>
<p>Today, the HuffPost ran this headline:<img class="aligncenter size-medium wp-image-2732" title="HuffPostGameChangers1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/HuffPostGameChangers1-300x49.jpg" alt="HuffPostGameChangers1" width="390" height="63" /></p>
<p>GameChangers LLC owns the trademark &#8216;GameChangers&#8217; in 17 different trade categories, including business education, seminars, improvisation for business, training, etc. I&#8217;m not going to say that HuffPost&#8217;s repeated use of the phrase &#8216;Game Changers&#8217; in its editorial violates our trademark (though I implied it in a snarky comment on <a href="http://www.huffingtonpost.com/arianna-huffington/huffpost-2011-game-changers-_b_968985.html" target="_blank">her story today</a>). And I don&#8217;t know for sure, the difference, litigationally speaking, between &#8216;GameChangers&#8217; and &#8216;Game Changers&#8217; with the words spaced. We don&#8217;t own the phrase, didn&#8217;t coin it, and lots of people use it&#8211;including every sports announcer who ever lived, and the Bloomberg Network, which DOES for sure tromp on our trademark (but how are we going to sue or even slow down a billionaire politician&#8217;s billion-dollar company in the legal arena? If you&#8217;ve got ideas, let me know.)</p>
<p>I do know that last year my HuffPost producer, <a href="http://www.huffingtonpost.com/willow-bay" target="_blank">Willow Bay</a>, brought up to Arianna the HuffPost&#8217;s use of the &#8216;Game Changers&#8217; branding and proposed a conversation between the two of us about a possible collaboration. Nothing. Zippo. We shouted into the maw and got nary and echo.</p>
<p>In improvisation, we honor taking. You&#8217;ve got to take strongly, and politeness has nothing to do with it. Be aggressive. Play hard. Go for it. Claim turf. &#8216;Take care of yourself first,&#8217; in the words of the legendary teacher, Mick Napier.</p>
<p>The thing is, we honor giving, too, and if anything, we honor it more. Yes-and. Connect. Make others look good.  Share the narrative. Give gifts.  Politeness, the consideration of others, has a lot to do with it.</p>
<p>One without the other makes you only half a player.</p>
<p>This is just my experience speaking, it does not represent any kind of larger dataset, for all I know Arianna has given $314M to Sloan-Kettering Hospital since February. It is pretty direct experience, though, so it must mean something. What it means to me is that Arianna is Half a Player. She&#8217;s fantastic at taking, and needs to work on her giving.<img class="aligncenter size-medium wp-image-2733" title="AriannaHuff1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/AriannaHuff1-255x300.jpg" alt="AriannaHuff1" width="255" height="301" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2731/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Text Exchange</title>
		<link>http://www.gamechangers.com/index.html/archives/2722</link>
		<comments>http://www.gamechangers.com/index.html/archives/2722#comments</comments>
		<pubDate>Fri, 16 Sep 2011 17:29:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Dialogue]]></category>
		<category><![CDATA[Focus]]></category>
		<category><![CDATA[Scenes]]></category>
		<category><![CDATA[disruption]]></category>
		<category><![CDATA[Endorsement]]></category>
		<category><![CDATA[GameChangers]]></category>
		<category><![CDATA[Text]]></category>
		<category><![CDATA[Text Exchange]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2722</guid>
		<description><![CDATA[Yesterday, a friend who designs sustainability strategies for large municipal groups passed along this classic text exchange he had a couple of weeks ago with a buddy who was attending a seminar in Los Angeles.  The endorsement is clear enoug. That&#8217;s not the &#8216;business end&#8217; of the text, though. The business end is explicit [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, a friend who designs sustainability strategies for large municipal groups passed along this classic text exchange he had a couple of weeks ago with a buddy who was attending a seminar in Los Angeles. <img class="aligncenter size-large wp-image-2724" title="GCTxtExchngB" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/GCTxtExchngB-217x1024.jpg" alt="GCTxtExchngB" width="217" height="1024" /> The endorsement is clear enoug. That&#8217;s not the &#8216;business end&#8217; of the text, though. The business end is explicit in the last two lines. <em>What you did was great. What is that you do?</em></p>
<p>Defining GameChangers value proposition so that we can arrive at a fair trade with our clients has been one of our biggest challenges, because our process morphs around whatever problems we are hired to help solve. The problems themselves are wide-ranging and often, at the beginning of the process, can be deeply rooted in the client&#8217;s culture, which can make our process fluid, because we have wander a bit to discover a direction. Sometimes what we are given by our clients are symptoms, not causes. To solve their problems, we have to discover why things are the way they are. That takes some exploration. Only then can we co-create a process that addresses the problem.</p>
<p>Last year, for example, we were asked by a manufacturer to help with its innovation process. &#8220;We are weak in that area, help us get better,&#8221; is essentially what we were told by the company&#8217;s leadership. It was only through a series of improvisation exercises and activities that we began to see a pattern&#8230;the company culture was one of impatience, and the most impatient people in the company were in Operations. Time and again, we would see members of the Operations team express their impatience. They didn&#8217;t listen. They scripted outcomes. They judged others while remaining oblivious to their own (often sub-par) performance.</p>
<p>It turned out that the Operations team was so good at their jobs, and their personalities so forceful, that the entire organization (20,000+ employees globally) was essentially moving at their tempo, and wheeling around their processes. This meant different things to different divisions, most of it related to missed opportunities to innovate. Because to the Operations team the only &#8216;better&#8217; was &#8216;faster and cheaper,&#8217; that became the organizational definition of innovation. The company&#8217;s problem wasn&#8217;t, as its managers said, that it was weak in innovation. The problem was that it was defining (i.e. allowing its Operations team to define) innovation in a way that weakened the company and made it less competitive, its brands less marketable.</p>
<p>Had we defined GameChangers as an &#8216;innovation company,&#8217; I&#8217;m not sure we would&#8217;ve gotten to the problem (and the subsequent solutions) the way we did. I don&#8217;t know if the Operations people would have even been in the room.</p>
<p>Our value proposition boils down to this: We are a communication company. We use improvisation to help clients improve communication. Improved communication results in:</p>
<p>-better collaboration and alignment;</p>
<p>-faster solutions;</p>
<p>-meaningful innovation;</p>
<p>-more opportunity recognition and activation;</p>
<p>-deeper audience engagement and customer co-creation.</p>
<p>How&#8217;s that?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2722/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>De-Severance</title>
		<link>http://www.gamechangers.com/index.html/archives/2709</link>
		<comments>http://www.gamechangers.com/index.html/archives/2709#comments</comments>
		<pubDate>Tue, 13 Sep 2011 17:02:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Leadership]]></category>
		<category><![CDATA[Metaphor]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[Problem Solving]]></category>
		<category><![CDATA[brand]]></category>
		<category><![CDATA[Connecting]]></category>
		<category><![CDATA[Customers]]></category>
		<category><![CDATA[David Boje]]></category>
		<category><![CDATA[De-Severance]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Intellect]]></category>
		<category><![CDATA[Intuition]]></category>
		<category><![CDATA[Severance]]></category>
		<category><![CDATA[Storytelling Organizations]]></category>
		<category><![CDATA[Sword]]></category>
		<category><![CDATA[Weapon]]></category>
		<category><![CDATA[Weapon of Choice]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2709</guid>
		<description><![CDATA[Dr. David Boje, the author of Storytelling Organizations, is on the faculty in the College of Business at New Mexico State University, and he is also a skilled blacksmith, who comes up with many of his ideas while he&#8217;s working in his forge. Among his creations are kung-fu swords forged using 1075 high carbon steel. [...]]]></description>
			<content:encoded><![CDATA[<p>Dr. David Boje, the author of <a href="http://www.amazon.com/Storytelling-Organizations-David-Boje/dp/1412929776" target="_blank"><em>Storytelling Organizations</em></a>, is on the faculty in the College of Business at <a href="http://www.nmsu.edu/" target="_blank">New Mexico State University</a>, and he is also a skilled blacksmith, who comes up with many of his ideas while he&#8217;s working in his forge. Among his creations are kung-fu swords forged using 1075 high carbon steel. Boje uses the phrase &#8216;de-severance&#8217; to describe the work of the blade. By this, he means that the purpose of the blade is not cleaving, but connecting&#8211;connecting fire and steel, art and craft, action and purpose, history with the moment of creation. The act of de-severance connects a blacksmith in Las Cruces, N.M. in 2011, <a href="http://www.bladeforums.com/forums/showthread.php/628834-1075-steel" target="_blank">with every other blacksmith who ever forged a blade</a> at any time, for any reason.</p>
<p>As you go about your business today, wielding a sword forged by your your authority, your education, your responsibility, your intelligence and experience, don&#8217;t think of this sword as a <em>severing</em> device that you use to slice, dice, and eviscerate. Don&#8217;t go medieval on anyone&#8217;s ass, or be chopping off  heads to generate fear among the populace. Instead, think of this sword of yours as a <em>de</em>-severing device, a weapon of compassion, one that joins&#8211;<img class="alignright size-medium wp-image-2716" title="SwordsCollage1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/09/SwordsCollage1-300x194.jpg" alt="SwordsCollage1" width="357" height="230" /></p>
<p>the fire of purpose with the steel of structured action;</p>
<p>the art of entrepreneurship with the craft of leadership;</p>
<p>the genius of others with your own;</p>
<p>your history and your future;</p>
<p>your intuition and your intellect;</p>
<p>your character and your role;</p>
<p>your brand and your customers.</p>
<p>A weapon of choice isn&#8217;t the same thing as a choice of weapons. How you choose to use your weapon is way more important than what weapon you choose to use.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2709/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>República Popular do Corinthians</title>
		<link>http://www.gamechangers.com/index.html/archives/2665</link>
		<comments>http://www.gamechangers.com/index.html/archives/2665#comments</comments>
		<pubDate>Wed, 10 Aug 2011 18:07:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Dialogue]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[Fernando Godoy]]></category>
		<category><![CDATA[Flex Interativa]]></category>
		<category><![CDATA[Football]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[República do Corinthians]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2665</guid>
		<description><![CDATA[
Our friends at Flex Interativa in Brazil have launched República Popular do Corinthians. This is a beautiful game, as Brazilians call their beloved sport of football. It is a professional sports team&#8217;s fan site (Corinthians is the most successful and popular football club in Brazil) designed as a government, with elections, a constitution, currency and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<div id="attachment_2666" class="wp-caption aligncenter" style="width: 269px"><img class="size-medium wp-image-2666" title="Corinthians3" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/08/Corinthians3-259x300.jpg" alt="Map of the República" width="259" height="300" /><p class="wp-caption-text">República Popular do Corinthians</p></div>
<p style="text-align: left;">Our friends at <a href="http://www.flexinterativa.com.br/" target="_blank">Flex Interativa</a> in Brazil have launched <a href="http://republica.corinthians.com.br/governo/" target="_blank">República Popular do Corinthians</a>. This is a beautiful game, as Brazilians call their beloved sport of football. It is a professional sports team&#8217;s fan site (<a href="http://en.wikipedia.org/wiki/Sport_Club_Corinthians_Paulista" target="_blank">Corinthians</a> is the most <a href="http://www.corinthians.com.br/internacional/_en/index.htm" target="_blank">successful and popular football club in Brazil</a>) designed as a government, with elections, a constitution, currency and an architecture that seamlessly connects fans (citizens) and Corinthians F.C. (government).</p>
<p style="text-align: left;">The game will produce all kinds of positive outcomes like brand loyalty, merchandise and ticket sales, cross-platform connectivity, enthusiasm, dialogue, identity, community development, and unplanned business opportunities. In a networked world, the audience and brand co-create brand narratives, and a game structure like this is a great environment for that co-creation.</p>
<div id="attachment_2670" class="wp-caption aligncenter" style="width: 516px"><img class="size-medium wp-image-2670" title="Corinthians2" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/08/Corinthians2-300x186.jpg" alt="How to get elected to the Corinthians Congress" width="506" height="312" /><p class="wp-caption-text">How to get elected to the Corinthians Congress</p></div>
<p style="text-align: left;">Ole! Ole! Ole! for Fernando Godoy and Flex Interativa. Play on!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2665/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Twitter Girls Un-Game</title>
		<link>http://www.gamechangers.com/index.html/archives/2638</link>
		<comments>http://www.gamechangers.com/index.html/archives/2638#comments</comments>
		<pubDate>Sun, 31 Jul 2011 19:26:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Dialogue]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[Authenticity]]></category>
		<category><![CDATA[David Gadarian]]></category>
		<category><![CDATA[Deceit]]></category>
		<category><![CDATA[Faux Narratives]]></category>
		<category><![CDATA[Spam]]></category>
		<category><![CDATA[Spamming]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Twitter Girls Game]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2638</guid>
		<description><![CDATA[@davidgadarian called out the pattern on his Twitter feed this morning:  &#8220;#pleasestop I seem to be attracting a run of new followers who are young attractive and who have no profile descriptions&#8230;&#8221;  Me too.
A pattern defines a game. And while this game is more sophisticated than flat-out spamming, and probably gets a higher click-though because [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/#!/davidgadarian" target="_blank">@davidgadarian</a> called out the pattern on his Twitter feed this morning:  &#8220;<a title="#pleasestop" rel="nofollow" href="http://twitter.com/#%21/search?q=%23pleasestop"><span>#</span><span>pleasestop</span></a> I seem to be attracting a run of new followers who are young attractive and who have no profile descriptions&#8230;&#8221;  Me too.<img class="aligncenter size-full wp-image-2640" title="TwitterGirls1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/TwitterGirls1.jpg" alt="TwitterGirls1" width="488" height="352" /></p>
<p>A pattern defines a game. And while this game is more sophisticated than flat-out spamming, and probably gets a higher click-though because of it, it&#8217;s worse in a way, because it wastes the time it takes to actually see that it&#8217;s spam. I saw the same kinds of &#8216;Follows&#8217; Gardarian no doubt did. The fictional females in question had reasonably believable names. They were following more than a thousand people, so it wasn&#8217;t one of the totally &#8216;empty&#8217; profiles that often characterize Twitter spams. But when Yolande and Aura both have the same profile photo, you know the &#8216;un-game&#8217; is on.<img class="aligncenter size-full wp-image-2641" title="TwitterGirls2" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/TwitterGirls2.jpg" alt="TwitterGirls2" width="319" height="137" /></p>
<p>The tweets from these fictions had a kind of personality to them, touchpoints to popular culture.<img class="aligncenter size-full wp-image-2645" title="TwitterGirls6" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/TwitterGirls6.jpg" alt="TwitterGirls6" width="533" height="453" /></p>
<p>A quick look reveals the commercial objective of selling new technology. Not that there&#8217;s anything wrong with selling technology, but to do it using fictions like these only calls the authenticity of the merchandise itself into question. Can I count on the reliability of a product when I&#8217;ve been tricked into it by a bot? Spam by any other name is still spamming. <img class="aligncenter size-full wp-image-2643" title="TwitterGirls4" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/TwitterGirls4.jpg" alt="TwitterGirls4" width="464" height="497" /></p>
<p>I&#8217;d dig deeper into this to find out what agency is behind this faux cleverness, but I&#8217;ve already spent enough of my time and intelligence on it, and can only echo David Gadarian. #pleasestop! Brands who play inauthentic games like these are wasting time&#8211;their possible customers&#8217; and their own. Deceitful narratives always come with a cost, and the biggest problem is that the deceivers have no way of knowing or controlling what that cost is going to be.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2638/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What is a Theme?</title>
		<link>http://www.gamechangers.com/index.html/archives/2605</link>
		<comments>http://www.gamechangers.com/index.html/archives/2605#comments</comments>
		<pubDate>Mon, 11 Jul 2011 17:53:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Fundamentals]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[Networked World]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[Big Ideas]]></category>
		<category><![CDATA[Co-creation]]></category>
		<category><![CDATA[Conceptual]]></category>
		<category><![CDATA[Convergence]]></category>
		<category><![CDATA[Customers]]></category>
		<category><![CDATA[Explorability]]></category>
		<category><![CDATA[Glue]]></category>
		<category><![CDATA[participation]]></category>
		<category><![CDATA[Physical]]></category>
		<category><![CDATA[Products]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Theme]]></category>
		<category><![CDATA[Virtual]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2605</guid>
		<description><![CDATA[Last week GameChangers got hired to conduct a &#8216;thematic exploration&#8217; of a client&#8217;s brand. Most of us, at one time or another in our educational lives, if not our working lives, have had to wrestle with themes. What are they? And, when it comes to business, what purpose do they serve?
Themes are Big Ideas. That&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.slc.edu/graduate/programs/dance/" target="_blank"><img class="aligncenter size-medium wp-image-2606" title="SarahLawrence2" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence2-300x180.jpg" alt="SarahLawrence2" width="443" height="265" /></a>Last week GameChangers got hired to conduct a &#8216;thematic exploration&#8217; of a client&#8217;s brand. Most of us, at one time or another in our educational lives, if not our working lives, have had to wrestle with themes. What are they? And, when it comes to business, what purpose do they serve?<img class="aligncenter size-medium wp-image-2610" title="SarahLawrence6" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence6-300x178.jpg" alt="SarahLawrence6" width="300" height="178" /></p>
<p>Themes are <em>Big Ideas</em>. That&#8217;s part of it, but only part of it&#8211;because ideas can get too big, and, like a balloon so large it cannot be inflated, they will never find their definition, nor serve their purpose.</p>
<p>&#8216;Stardom&#8217; is a Big Idea. So is &#8216;Food.&#8217; They are not themes. They are un-inflatable balloons, weighted down with so much meaning we can never get them off the ground. What makes a Big Idea buoyant? What gives it definition and gets it off the ground?<em> Explorability.<img class="aligncenter size-medium wp-image-2612" title="SarahLawrence5" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence5-300x179.jpg" alt="SarahLawrence5" width="300" height="179" /></em></p>
<p>The Big Idea must be Explorable (by at least two people at any one time). When a theme is Explorable, we can map to it. It can help guide us, and give us our bearings. At any given time, we can assess our position with regards to it. Themes, by virtue of their Explorability, suggest action. We can do something about them, through them, with them.<img class="aligncenter size-medium wp-image-2613" title="SarahLawrence3" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence3-300x176.jpg" alt="SarahLawrence3" width="300" height="176" /></p>
<p>&#8216;Reality Show Stardom&#8217; is a theme. &#8216;Food of Love&#8217; is a theme. (&#8217;Love of Food&#8217; is another theme altogether.) When a Big Idea is Explorable, we can tell, and others can tell, objectively, whether we are engaged with the Big Idea or not. If we are studying <a href="http://www.slc.edu/graduate/programs/dance/" target="_blank">dance at Sarah Lawrence</a>, we are, in all probability, <em>not</em> exploring the theme of &#8216;Reality Show Stardom.&#8217; It&#8217;s easy, by contrast, to <a href="https://www.youtube.com/watch?v=BewknNW2b8Y&amp;feature=player_embedded#at=467" target="_blank">imagine a hundred moves </a>that do explore that theme. If we <a href="http://www.romancestuck.com/wedding/proposals/food.htm" target="_blank">propose marriage over dinner</a>, we&#8217;re sailing in the &#8216;Food of Love&#8217; balloon. If we&#8217;re eating Cheerios and checking the box scores from last night&#8217;s game, we&#8217;re in a different balloon. Explorability gives Big Idea shape and definition, and carries us into new territory.<img class="aligncenter size-medium wp-image-2614" title="SarahLawrence4" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence4-300x178.jpg" alt="SarahLawrence4" width="300" height="178" /></p>
<p>Which brings us to the business purpose of a theme:</p>
<p><em>The exploration of a Theme transports us.</em> That, by itself, would be enough to make the exploration of a theme a valuable exercise. The buoyancy inherent in a Big Explorable Idea gives wings to our actions and adds to our sense of purpose. If a theme is strong, rather than get lost in the exploration of an idea,we have the potential to discover ourselves it it.</p>
<p>There&#8217;s a second big reason that Themes are important to business and brands: <em>Themes are the glue that bind your brand to your customers. </em>They are common ground that you explore together. Social media are the mechanisms, a garage full of vehicles, so to speak. Themes define the conceptual, physical and virtual territory you and your customers can explore together.</p>
<p>The narrative belongs to the customer. By exploring Themes that are authentic to your brand and relevant to your customers, you increase the probability that your product will play a meaningful role in their lives.</p>
<p style="text-align: center;"><img class="size-medium wp-image-2615 aligncenter" title="SarahLawrence9" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/07/SarahLawrence9-300x178.jpg" alt="All photos in this post are from http://www.slc.edu/graduate/programs/dance/" width="300" height="178" /></p>
<p style="text-align: center;">All photos in this post are from http://www.slc.edu/graduate/programs/dance/</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2605/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Is Your Outfit like Prince Harry&#8217;s?</title>
		<link>http://www.gamechangers.com/index.html/archives/2581</link>
		<comments>http://www.gamechangers.com/index.html/archives/2581#comments</comments>
		<pubDate>Tue, 28 Jun 2011 00:58:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Issues]]></category>
		<category><![CDATA[Leadership]]></category>
		<category><![CDATA[Movement]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Dogma]]></category>
		<category><![CDATA[Epaulets]]></category>
		<category><![CDATA[Heraldry]]></category>
		<category><![CDATA[Improvisation]]></category>
		<category><![CDATA[Institutional Memory]]></category>
		<category><![CDATA[Irish Guard]]></category>
		<category><![CDATA[Openness]]></category>
		<category><![CDATA[Outfit]]></category>
		<category><![CDATA[Pippa Middleton]]></category>
		<category><![CDATA[Prince Harry]]></category>
		<category><![CDATA[Royal Wedding]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[senses]]></category>
		<category><![CDATA[Touch]]></category>
		<category><![CDATA[Voice]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2581</guid>
		<description><![CDATA[As a former drum major for the Jasper (Indiana) High School Marching Wildcats, and a former member of Notre Dame&#8217;s famed Irish Guard, I am a more-than-casual observer of ceremonial garb. Been there. Wore that. It was impossible to avoid images from the recent Brit Royal Wedding, and with my background, it was hard to [...]]]></description>
			<content:encoded><![CDATA[<p>As a former drum major for the Jasper (Indiana) High School Marching Wildcats, and a former member of Notre Dame&#8217;s famed <a href="http://www.youtube.com/watch?v=Mrr9d2Gh-EI&amp;feature=player_embedded" target="_blank">Irish Guard</a>, I am a more-than-casual observer of ceremonial garb. Been there. Wore that. It was impossible to avoid images from the recent Brit Royal Wedding, and with my background, it was hard to ignore <a href="http://www.paralumun.com/harry.htm" target="_blank">Prince Harry&#8217;s</a> deal that day. There haven&#8217;t been so many knots and braids in one outfit since the Throne kept a hangman on the payroll. Check it:<img class="aligncenter size-medium wp-image-2582" title="PrinceHarryOutfit1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/06/PrinceHarryOutfit1-300x187.jpg" alt="PrinceHarryOutfit1" width="358" height="223" />We are always looking for metaphors that convey the value of improvisation in business, and this is a biggie, because Prince Harry&#8217;s outfit is the exact opposite of improvisation. It is the result of centuries of scripting, hierarchical thinking and deeply coded institutional memory. And it prompts a good question: In what ways do yours and your organization&#8217;s communication practices resemble Prince Harry&#8217;s outfit? (And what are you going to do about it?)</p>
<p>Are your epaulets&#8211;whatever you &#8216;carry on your shoulders&#8217;&#8211;tied so heavily to obligations that it causes you to bend over in your carriage with eyes down instead of keeping your spine straight, and your vision up the road? Look at those braids and ropes latticed into Harry&#8217;s epaulets! They used to pay Houdini big money to escape from messes like like that.</p>
<p>What kind of collar do you wear? Is it stiff and tight like Harry&#8217;s ? Does it restrict your range to the &#8216;Voice of the Monarchy&#8217; that His Hankness has been taught to repeat? Or is it loose and open, so that your voice can express all the colors and range of the voice of an opera star like <a href="http://www.juandiegoflorez.com/" target="_blank">Juan Diego Flórez</a>?</p>
<p>Does your outfit sport <a href="http://www.gwpda.org/medals/britmedl/britain.html" target="_blank">ribbons and medals</a> that require a degree in Heraldry to interpret? Or do you walk into scenarios unadorned, prepared to adapt to whatever best suits the situation and the problem at hand?</p>
<p>And speaking of hand&#8230;does your outfit give everything and everyone the white glove treatment&#8211;no dirt, and no skin except for a penny-sized patch in the fat of your palm? Or is your sense of touch free to achieve its full potential? In a digitally-mediated world, touch is a hugely appreciated experience.</p>
<p>If you put a lid on your outfit, do you do it in an old-school marching band style like the unfortunate Harry, who presumably had no choice in the matter? Or do you make it a lid that people might actually choose to wear themselves? Can you imagine a non-Halloween event where you&#8217;d want to wear a lid like Harry&#8217;s?</p>
<p>Now..in contrast with the Best Man&#8217;s outfit, take a look at what Pippa Middleton, the Maid of Honor, is wearing:<img class="aligncenter size-medium wp-image-2585" title="HarryPippa1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/06/HarryPippa1-300x199.jpg" alt="HarryPippa1" width="393" height="260" /></p>
<p>Everything about Pippa&#8217;s outfit contrasts with Hank&#8217;s. It is open, subtle, simple, and elegant. For such a momentous occasion, it is surprisingly casual. Most of all, what comes through is the personality of the wearer. There&#8217;s nothing in its design to distract us from her Pippa-ness, which is downright lovely, even the tension around her mouth, which says she&#8217;s putting up with the pomp, maybe she&#8217;s even amused by it, but she&#8217;s not reveling in it.</p>
<p>Who&#8217;s playing a role and who is showing character?  Who is trapped in the past and who is living in the moment? Who is free to move, and who is tied down by an institution? Who&#8217;s going to look good in shoes or barefoot? Who could go for a swim without drowning? Whose attire wouldn&#8217;t damage you physically you if you slow dance together?</p>
<p>Improvisation results in an outfit like Pippa&#8217;s, one that best suits the occasion, and shows you in your best light.  A totally-scripted outfit like Harry&#8217;s sits around in the closet, waiting for an occasion to suit it. That&#8217;s a lot of overhead. Unless you&#8217;re His Royal Highness Prince Henry of Wales, you probably can&#8217;t carry it. And even if you can, why would you want to?</p>
<div id="attachment_2587" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-2587" title="BoniferIrishGuard1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/06/BoniferIrishGuard1-300x281.jpg" alt="It was like this, see..." width="300" height="281" /><p class="wp-caption-text">It was like this, see...</p></div>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2581/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ERGO YOUR IDEA</title>
		<link>http://www.gamechangers.com/index.html/archives/2552</link>
		<comments>http://www.gamechangers.com/index.html/archives/2552#comments</comments>
		<pubDate>Tue, 21 Jun 2011 18:02:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Branding]]></category>
		<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Emotion]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Environment]]></category>
		<category><![CDATA[Focus]]></category>
		<category><![CDATA[Fundamentals]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Movement]]></category>
		<category><![CDATA[Networked World]]></category>
		<category><![CDATA[Anuradha Sachdev]]></category>
		<category><![CDATA[Ben Bratton]]></category>
		<category><![CDATA[ERGO]]></category>
		<category><![CDATA[Execution]]></category>
		<category><![CDATA[iCrossing]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Information Architecture]]></category>
		<category><![CDATA[iXL]]></category>
		<category><![CDATA[Josh Galban]]></category>
		<category><![CDATA[MatchCraft]]></category>
		<category><![CDATA[UCSD]]></category>

		<guid isPermaLink="false">http://www.gamechangers.com/index.html/?p=2552</guid>
		<description><![CDATA[The first time I experienced demand for new system  architectures was when  we had eight &#8216;information architects&#8217; on the staff  of our internet company, iXL,  from  1997-2000, and they were booked solid  for most of that time. We all loved working with them. It was the ultimate white board exercise. [...]]]></description>
			<content:encoded><![CDATA[<p><em>The first time I experienced demand for new system  architectures was when  we had eight &#8216;information architects&#8217; on the staff  of our internet company, iXL,  from  1997-2000, and they were booked solid  for most of that time. We all loved working with them. It was the ultimate white board exercise. They were the first people  in the  history  of the world to have this particular job, and so, with  absolutely no   standards to which they had to be held, they excelled. People like  Josh   Galban (today, a<a href="http://www.matchcraft.com/" target="_blank"> product designer at MatchCraft</a>), Ben Bratton (an <a href="http://designgeopolitics.org/blog/author/benjaminbratton/" target="_blank">urban architecture professor and writer-in-residence at UCSD</a>) and Anuradha  Sachdev (<a href="http://twitter.com/#!/asachdev_la" target="_blank">an experience designer at iCrossing</a>) were among the infonauts  who  guided  us toward  those early user experiences. </em><em>Because there was no &#8217;stock&#8217; of knowledge about their nascent  profession, they had no choice but to learn, and what they learned has been enriching them, their co-workers and their employers ever since.<br />
</em></p>
<p><em>I think there is a similar need for game designers in business today.<br />
</em></p>
<p>Networked structures and systems are as different from Industrial Age systems as a jellyfish is from a jetty. Networked companies must adapt. Continually differentiate their brands. Quickly recognize and act on opportunity in a constantly-morphing business environment.</p>
<p>Networked companies absorb and ride change like seagulls adjust to the wind.</p>
<p>Continuing our trip to the beach&#8230;a rigid, hierarchical approach to business has about as much chance in this environment as a sand castle does at high tide. The flow of change is that strong, that tidal. The new structures must be fluid, like the roiling environment they navigate every day. Fortunately for us human beings, we are 90% water. Fluidity is in our nature. It&#8217;s there. All we have to do is recognize and embrace it.</p>
<p>Games are among the most dynamic and productive structures that can be introduced to a system. They legitimize <em>authority</em>, lend themselves to <em>accountability</em> and encourage <em>autonomy</em>&#8211;energies that must work in concert for a networked organization to succeed.</p>
<p>At GameChangers, we design <em>improvisation games</em> to help clients achieve their business objectives. Our definition of a game is <em>E-R-G-O</em>. Environment, Roles, Guidelines and Objective(s). If you can define those, game on.</p>
<p>Ideas are cheap; execution is hard. Games require execution. An idea is like a game that&#8217;s never  been played. We never consider an idea&#8211;for either ourselves or our   clients&#8211;without looking at it through the ERGO lens. Whether an idea is any good or not is a a subjective discussion. The experience of playing a game, by contrast, can be analyzed objectively.</p>
<p><img class="alignright size-full wp-image-2560" title="GC_GameGrfx1" src="http://www.gamechangers.com/index.html/wp-content/uploads/2011/06/GC_GameGrfx1.jpg" alt="GC_GameGrfx1" width="275" height="275" />In a networked world, the power of an idea, its ultimate meaning, resides in &#8216;how much game&#8217; it&#8217;s got. How much &#8216;play&#8217; it generates. Games create focus. Elevate performance.  Stir emotions. Reward innovation. They result in great stories. The value proposition is the size of Monstro the Whale.</p>
<p>(NEXT: <em>POOR GAME, RICH GAME</em>)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamechangers.com/index.html/archives/2552/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

