I have an abundance of notes from the Applied Improvisation Conference a few weeks ago in Austin. Suffice it to say it was all-around great. I have to compile these notes for a meeting next week, but they’ll be too detailed and improv nerdy for most people reading this post. What would be more useful, I think, […]

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When the San Francisco Giants won the World Series a week ago, GM sales exec Rikk Wilde had the honor of presenting the World Series MVP trophy to Giants’ pitcher, Madison Bumgarner. The presentation was a mess. First of all GM bet on the wrong team winning, because their man Wilde is an avid Kansas City Royals […]

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Weird. Based on something said in a conversation I had this morning with Alistair Cockburn, author of the landmark book, Agile Software Development: The Cooperative Game, I was going to write a post about the old cliche, glass half-empty or half-full? And then later today this quote by Mark Cuban appeared in my LinkedIn feed: […]

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When we started GameChangers in 2007, the phrase “gamechanger” was not in common usage. Beginning around 2009, I began getting phone calls and emails from friends telling me they’d heard us mentioned in the news. Or that, hey!, we were getting all kinds of free promotion for our brand! Everyone is using the phrase, in […]

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In Fast Company Elizabeth Hyde Stevens talks to people who worked for Jim Henson about his leadership behaviors, which she contrasts with Steve Jobs’ leadership practices. You can jump to it here. To sum it up, Henson was an agile communicator. Here’s the GameChangers summary of Henson’s leadership: 1. He used “Yes and” to build on the […]

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In Part One of this post, we shared an observation made in 1982 by the actor Barnard Hughes, on the set of the motion picture, Tron, that in the digital world, everything is remembered, nothing is forgotten. We defined it in scientific terms as Barney’s Law: Memory expands to fill a network. Here in Part […]

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When I was in fifth grade, a couple of high school boys in our small town of Ireland, Indiana, would spend their afternoons “laying patches” on the blacktop road outside our classroom. The large wall of windows facing the road provided a panoramic view of their Chevy Impala, geared super low for precisely this purpose, […]

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You and I would be hard pressed to come up with something we do well today that we didn’t suck at when we’d first begun. Doesn’t matter what it is—riding a bike, playing an instrument or writing a press release–the time between suckitude and expertise can be an awkward interlude. Often there’s pain involved. We […]

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The Third GameChangers Principle is that there are infinite games. Simply put, there is no situation, scenario, or engagement for which a productive game cannot be designed. A good illustration of this came to me in my Facebook feed this morning, via Henk van der Steen, a brilliant improviser friend from Amsterdam. He posted this […]

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The technical dexterity of your tilt-a-whirl tongue is truly stupendous Your ruby lips beneath the empty pools of your intelligently-framed and magnified big blue eyes blow bubbles oh so fine That I fall into the foaming brine of your brilliant multi-lingual truthiness And that I don’t understand a word of what you’re saying and none […]

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